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Fixed
Fixed in 2022.3.29f1, 6000.0.3f1
Votes
1
Found in
2022.3.23f1
2023.2.18f1
6000.0.0b14
Issue ID
UUM-70624
Regression
Yes
Multipage Sprite Atlas renders incorrectly when Secondary Textures are used
Reproduction steps:
1. Open the attached “unity-secondary-texture-bug.zip” project
2. Open the “SampleScene” scene
3. Observe the Scene or the Game view
Expected result: The first sprite is rendered with the letters “AA” and the second is rendered with the letters“BB”
Actual result: The first sprite is rendered with the letters “ABB”
Reproducible with: 2022.3.21f1, 2022.3.23f1, 2023.2.18f1, 6000.0.0b14
Not reproducible with: 2021.3.37f1, 2022.3.20f1
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Workaround: The reporter noted a workaround in the 2022.3.23f1 version where installing the 2D Animation package fixes the issue, but the fix is temporary
Notes:
- The “Sprite Atlas” needs to be reimported for the issue to appear or disappear in some versions
- Also reproducible in the Player
- Generated atlas needs to be at least 2 pages to reproduce
Comments (1)
-
Quasimodem
May 21, 2024 14:54
Are you able to backport this fix to 2022? We are unable to update to 6 and this bug is a critical blocker for us.
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Resolution Note (fix version 6000.0.3f1):
Fix for this issue will be available on Unity 6000.0.3f1 and above
Resolution Note (fix version 2022.3.29f1):
Fix for this issue is available on Unity 2022.3.29f1 and above