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Fixed

Fixed in 2022.3.29f1, 6000.0.3f1

Votes

1

Found in

2022.3.23f1

2023.2.18f1

6000.0.0b14

Issue ID

UUM-70624

Regression

Yes

Multipage Sprite Atlas renders incorrectly when Secondary Textures are used

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Reproduction steps:
1. Open the attached “unity-secondary-texture-bug.zip” project
2. Open the “SampleScene” scene
3. Observe the Scene or the Game view

Expected result: The first sprite is rendered with the letters “AA” and the second is rendered with the letters“BB”
Actual result: The first sprite is rendered with the letters “ABB”

Reproducible with: 2022.3.21f1, 2022.3.23f1, 2023.2.18f1, 6000.0.0b14
Not reproducible with: 2021.3.37f1, 2022.3.20f1

Reproducible on: Windows 11
Not reproducible on: No other environment tested

Workaround: The reporter noted a workaround in the 2022.3.23f1 version where installing the 2D Animation package fixes the issue, but the fix is temporary

Notes:
- The “Sprite Atlas” needs to be reimported for the issue to appear or disappear in some versions
- Also reproducible in the Player
- Generated atlas needs to be at least 2 pages to reproduce

  1. Resolution Note (fix version 6000.0.3f1):

    Fix for this issue will be available on Unity 6000.0.3f1 and above

  2. Resolution Note (fix version 2022.3.29f1):

    Fix for this issue is available on Unity 2022.3.29f1 and above

Comments (1)

  1. Quasimodem

    May 21, 2024 14:54

    Are you able to backport this fix to 2022? We are unable to update to 6 and this bug is a critical blocker for us.

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