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[URP] QualitySettings.asset file gets overwritten with the same content ...
How to reproduce: 1. Create new Univeral RP template 2. In the directory of the project, open ProjectSettings -> QualitySettings.as... Read more
HDRP - Decal Projector not appearing in Build when Instancing Variants i...
Reproduction steps: 1. Open the user's attached project "ProjectorTest.zip" 2. Build the Project Expected result: Decal Project sha... Read more
URP logs "inconsistent line endings" warning in FBXArnoldSurfaceMaterial...
To reproduce: 1. Create a new project with URP template 2. Update the URP package to version 7.2.0 or 7.2.1 Expected: No warnings o... Read more
Window.Show method opens and instantly closes a pop-up window when calle...
How to reproduce: 1. Open the attached 'project-1219122.zip' project 2. In the Editor select 'Window' > 'BugRepro' > 'Open container... Read more
2D and UI Sprite Transparency is shown differently Inspector and in the ...
To reproduce: 1. Open the QA's attached "ButtonColorSpace.zip" project 2. Select the "PlayButton" sprite asset 3. Compare the sprite... Read more
Clicking on any game object in the scene view crashes the editor
Steps to reproduce: 1. Download and open an upgraded HDRP project in Unity 2020.1.0a22 2. Wait for the project to import 3. Additiv... Read more
[SRP] No linear to sRGB conversion for GUI
Repro steps: 1. Open attached project 2. Enter Play Mode Expected: GUI colors look darker than on Android, MacStandalone/Metal R... Read more
GameObject selection remains active in the Hierarchy window when Inspect...
Steps to reproduce: 1. Create a new project 2. Select either "Directional Light" or "Main Camera" GameObject 3. In the Inspector win... Read more
[OOPP] Dragging Standalone Profiler Window across Monitors with differen...
Dragging the Standalone Profiler Window across Monitors with different Scaling settings changes the Profiler's Menu Bar to the Edito... Read more
[Addressables] All Asset Bundles from local Build Path group are rebuilt...
How to reproduce: 1. Open project from "AddressableRebuildBug.zip" 2. Open "Addressables Groups" window and build player content 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Caret is incorrectly offset when naming a file with a lot of characters in the Project window
- Point Cache window displays incorrect title “pCache” instead of full “Point Cache”
- GeneratePropertyBag code generation fails when "?" nullable is used with the "partial" class modifier
- Timeline first track offset is not accounted for when Apply Scene Offsets is used in Play Mode
- UI Toolkit Debugger window selection changes when the selected window is undocked/docked in a different position for the first time on a new project