Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.3.X, 2020.1.X
Votes
0
Found in
2019.3
Issue ID
1221452
Regression
No
Missing MonoBleedingEdge/etc directory in ZipInstaller raises null reference instead of error message
The fix for this has been tested but here is how to verify it for the purposes of closing the case:
Build `Build WindowsEditorInstallerSet (zip)` in Katana
Download the Editor zip from `WindowsEditorZipInstallerSet/`
Look for `Editor/MonoBleedingEdge/etc` and see if there are directory contents.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts
Add comment