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[Shaderlibrary] Inverse View Projection transformation matrix is not the...
Universals Inverse View Projection matrix is wrong. Repro steps:1. Open project attatched (1222576-InverseVP.zip)2. Open SampleScene... Read more
Particle System with Prewarm does not pre-initialize the Particle Effect...
How to reproduce:1. Open the project from the attached file "1222573.zip"2. Select the "Particle System" GameObject from Hierarchy3.... Read more
AssetPostprocessor is only applying the changes to the FBX but not to th...
How to reproduce:1. Open the attached repro.zip project2. Open Scenes/SampleScene/ CamraScene3. Select "GasTank", and "GasTank Varia... Read more
Diffusion Profiles are not included as Material dependencies when export...
Reproduction steps:1. Download and open the attached project "1222563.zip"2. Right-click on the TestMaterial and select Export Packa... Read more
[Asset Importer] Custom framerate error should only be logged when frame...
Reproduction steps:1. Import the attached file.2. Look at console. Expected result: No errors are shown when file has no animation /... Read more
GUI Windows are non-interactive when instantiated in a custom Editor window
How to reproduce:1. Open the attached 'project-1222547.zip'2. In the Editor select 'Test' > 'GUIWindow Demo'3. Try interacting wi... Read more
[Timeline] The Audio Track is not deleted when selecting "Delete" in the...
How to reproduce:1. Open the project "case_1222545-Audio_Track_delete"2. Open the Scene "SampleScene"3. Open the Timeline window (Wi... Read more
[Shadergraph] Enum Keyword Entry Name Field has no character limit cap, ...
Repro Steps:1. Create a Shadergraph with URP set2. Open it and create a Enum Keyword Node3. Select Entry Name and copy paste 5000 wo... Read more
[Shadergraph] Renaming Enum Keywords appends new reference name to Shade...
Repro Steps:1. Assign a Shadergraph to a material2. Change an Enum Entry Name (Suffix), Save Shadergraph3. Change Enum Reference, Sa... Read more
[UIR] Lots of small visual regressions within the VFX Graph UI.
Numerous small visual regressions in the way some blocks are drawn.Repro steps:1. Open the attached VFX Graph (Tooltips.vfx)2. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask