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0
votes
Fixed

[Color Space] Changing color space to Linear renders white artifacts on ...

Graphics - General

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Apr 22, 2019

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Version/s: 2019.1.0a10, 2019.2.0a13

Changing color space to Linear renders white artifacts on all window titles. Refer attached screenshot. Steps to reproduce: 1) Crea... Read more

0
votes
Fixed

[Physics2D] Disabling and enabling "Max Distance Only" throws runtime er...

Physics2D

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Apr 22, 2019

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Version/s: 2019.1.0a14, 2019.2.0a13

Disabling and enabling "Max Distance Only" under Distance Joint 2D throws runtime errors on changing length connection. Steps to Re... Read more

0
votes
By Design

[Editor] manipulators and gizmos are visible for Reflection Probe when r...

Scene/Game View

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Apr 22, 2019

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Version/s: 2019.2.0a13

Manipulators and gizmos are visible for Reflection Probe when root scale is zero Steps to Repro: 1. Open attached project 2. Select... Read more

7
votes
Fixed

Documentation summary in Visual Studio is not being shown

Windows

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Apr 22, 2019

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Version/s: 2019.1.0b5, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "Case_1148065_summary.zip" 2. Open "script" script with Visual Studio 3. In "Start()" met... Read more

0
votes
Not Reproducible

[AI Planner] Floating Plan Visualizer window causes the Editor to be slo...

Package

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Apr 22, 2019

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Version/s: 2019.1.0a12, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new Unity project 2. Import the 'AI Planner' package 3. Add a Window > AI > Plan Visualizer 4. Move th... Read more

0
votes
Fixed

Shuriken particle trails are delayed which results in a gap if "Particle...

Visual Effects - Legacy

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Apr 22, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "TrailSpawnOffsetIssue.zip" and scene "demo bug report particle trails delay" 2. In the ... Read more

0
votes
Fixed

ScriptableObject variable values in the Inspector are not updated in rea...

Serialization

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Apr 21, 2019

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Version/s: 2019.1.0a10, 2019.1.0f2, 2019.2.0a1

How to reproduce: 1. Open the attached project ("scriptable objects.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mode... Read more

1
votes
By Design

[IL2CPP] Player crashes on closing it if System.Threading.Thread is running

IL2CPP

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Apr 21, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download 1147963_repro.zip 2. Build project for Standalone platform (IL2CPP backend) 3. Launch player 4. Pres... Read more

0
votes
Fixed

HDRP/Lit shader is not rendered in standalone build when SRP Batcher is ...

Package

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Apr 21, 2019

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Version/s: 2019.2.0a6, 2019.2.0a11, 2019.3.0a1

How to reproduce: 1. Open the project from the cloud 2. Build and run Expected results: Both cubes are displayed Actual results: On... Read more

0
votes
Won't Fix

Unity's primitive Plane Mesh has its UVs upside down

Graphics - General

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Apr 21, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "case_1147942-PrimitivePlaneUVs.zip" project and open the "main" scene 2. Select the "Plane" ... Read more

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