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Crash on ConstantBuffersD3D11Base::SetBuiltinCBConstant when entering Pl...
Reproduction steps:1. Open user's attached project "BeatTheRhythm" and scene "BeatTheRhythm_BugRepro"2. Enter Play Mode and then exi... Read more
[Packman] Package Manager details get clipped on resizing the Package Ma...
On resizing the package manager window images and some text in view images link, supported unity versions, Release details under my ... Read more
[URP] Sorting Fudge does not sort particles when Shader Graph and URP sh...
How to reproduce:1. Open user's attached 'bugs.zip' project2. Open 'SampleScene' Scene3. Notice that 'ps_graphMat_white' GameObject ... Read more
[Timeline] InvalidOperationException is thrown on dragging the Signal on...
On dragging the Signal on Control track assets throw InvalidOperationException, refer to the attached video. Steps to reproduce:1. C... Read more
Input Actions with mouse bindings are triggered when input is from a tou...
Reproduction steps:1. Open the attached project "1222750.zip"2. Open the Sample Scene3. Enter Play mode4. Click anywhere on the Game... Read more
HDR values are not taken into account when using baked gradient environment
Steps to reproduce: 1. Download and open GradientEnvironmentTest project2. Open Gradient-LDR scene and wait for the bake to finish3.... Read more
[Timeline] Source Game Object Input-field is misaligned under Contol Pla...
Input-field of Source Game Object property is misaligned as compared to other input fields, Refer attached Screenshot. Steps to repr... Read more
[Cinemachine] FreeLook Value Range still affects camera even with Bindin...
Steps to reproduce:1. Open attached project2. Select "CM FreeLook1" camera3. Under Orbits->Binding Mode, select "World Space"4. U... Read more
[Inspector] Copy-Paste of serialized properties (new 2020.1 feature) sho...
While copy-pasting similar field in a component of different size, for example dropdowns of different sizes, validations are missing... Read more
Selecting UI Dropdown throws 'NullReferenceException' when Scene Reload ...
To reproduce:1. Open attached project ("case_1222714.zip")2. Enter the Play mode and select the Dropdown in the Game View3. Observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask