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0
votes
Fixed

Recursively calling Awake() method results in crash

Scripting

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Jul 11, 2016

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Version/s: 5.3.5f1

Reproduction Steps:1. Open "Test047" project2. Open "Test" scene3. Run scene Expected: Error or some other notification that such co... Read more

4
votes
Fixed

CommandBuffer:DrawRender crash if mesh is set to none in RenderingComman...

Graphics - General

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Jul 11, 2016

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Version/s: 5.4.0b22

Steps to reproduce:1. Open attached project "case_813052-MeshFilterCrash.zip"2. Open "_BlurryRefraction" scene.3. Select "_Refractiv... Read more

3
votes
Fixed

Return license fails on manual activation - no error message

License

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Jul 11, 2016

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Version/s:

Steps to reproduce:1. Activate editor using Manual activation (Unity > Manage License)2. Attempt to Return License (Unity > Ma... Read more

4
votes
Fixed

AnimationEvent is not being fired on lower FPS (when transitioning to em...

Animation

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Jul 10, 2016

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Version/s: 5.4.0b23

Steps to reproduce: 1) Download attached project "Missing Animation Events.zip" and open in Unity.2) Open scene MainScene and press ... Read more

0
votes
Fixed

Editor crashes with RenderLoopContext::`vector deleting destructor'

Graphics - General

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Jul 08, 2016

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Version/s: 5.4.0b23

Reproduction steps:1. Extract the attached archive 'Files.zip' to drive D:\ (Result: D:\Files\Project)2. Open the project3. Open the... Read more

0
votes
Fixed

[IL2CPP] MarshalDirectiveException; marshaling of delegates as fields of...

IL2CPP

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Jul 08, 2016

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Version/s: 5.3.5p4

Issue with marshaling of delegates as fields of a struct when using IL2CPP - As noted by the user, there are no issues when using th... Read more

1
votes
Fixed

[WebGL] The browser could not allocate enough memory for the WebGL content

WebGL

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Jul 08, 2016

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Version/s: 5.3.5p7

Reproduction steps(GIF attached):1. Open attached "stripped" project.2. Build it for "WebGL" platform.3. Open the standalone.4. Clic... Read more

1
votes
Fixed

[MSE] Built lightmaps are not applied due to positioning in hierarchy

Global Illumination

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Jul 08, 2016

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Version/s: 5.3.5p7

Steps to reproduce:1. open users attached project2. open SceneB3. add SceneA to hierarchy4. build lightmap Result: Builds lightmap b... Read more

0
votes
Fixed

[Multiplayer] InvalidOperationException when select NeworkManager in Hie...

Networking

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Jul 08, 2016

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Version/s: 5.5.0a3

Doesn't happen in 5.4Happens in 5.5.0a2 and a3Happens only when you select NetworkManager object for the first time How we can repro... Read more

0
votes
Fixed

InvalidOperationException when clicking on the color picker on OSX

Editor - Other

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Jul 08, 2016

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Version/s: 5.5.0a3

Steps to reproduce : - create a cube- create a material and assign it to the cube- click on the color picker for the material and no... Read more

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