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0
votes
Active

GameObject Prefab Overrides are not retained when Rigidbody Components a...

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Nov 16, 2023

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Version/s: 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14, 6000.0.0b11

How to reproduce: 1. Open the “PrefabOverrideRetainIssue“ project 2. Open the “SampleScene” 3. Open the “Terraformer_TESTER“ Pref... Read more

0
votes
Fixed

The Scene view Camera movement speed cannot be adjusted when holding dow...

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Nov 16, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.1.20f1, 2023.2.0b17, 2023.3.0a14

How to reproduce: 1. Create a new project 2. Press and hold the right mouse button and “Shift” key 3. Scroll the mouse 4. Observ... Read more

0
votes
Active

Mirror GameObject cannot be created in a Prefabs' Hierarchy while viewin...

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Nov 16, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14

How to reproduce: 1. Open any project with HDRP setup 2. Create a Prefab and open it in Context 3. Right-click in the Hierarchy a... Read more

0
votes
Fixed

[iOS] Cutouts not available for new iPhone 15 devices

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Nov 16, 2023

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Version/s: 2021.3.32f1, 2022.3.11f1, 2023.2.1f1, 2023.3.0a14, 7000.0.0a1

Steps to reproduce: # Open attached project (test-cutouts.zip) # Switch to iOS and make a build # Deploy the build to iPhone 1... Read more

0
votes
Fixed

[iOS] Cutouts not available for new iPhone 15 devices

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Nov 16, 2023

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Version/s: 2022.3.11f1, 2023.3.0a14

Steps to reproduce: # Open attached project (test-cutouts.zip) # Switch to iOS and make a build # Deploy the build to iPhone 1... Read more

0
votes
Fixed

[iOS] Cutouts not available for new iPhone 15 devices

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Nov 16, 2023

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Version/s: 2022.3.11f1, 2023.3.0a14

Steps to reproduce: # Open attached project (test-cutouts.zip) # Switch to iOS and make a build # Deploy the build to iPhone 1... Read more

0
votes
In Progress

Panning to sides causes the Camera clipping a GameObject in Scene view w...

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Nov 16, 2023

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Version/s: 2021.3.32f1, 2022.3.11f1, 2023.1.20f1, 2023.2.0b17, 2023.3.0a14

How to reproduce: 1. Create a new project 2. Create a new GameObject 3. Set the camera to Orthographic (isometric) projection mod... Read more

0
votes
By Design

[iOS] Screen.safeArea isn't right for devices with Dynamic Island when i...

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Nov 16, 2023

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Version/s: 2022.3.11f1, 2023.3.0a14

Steps to reproduce: # Open attached project (test-cutouts.zip) # Switch to iOS and make a build # Deploy to a device with Dyna... Read more

0
votes
Duplicate

Surface input is not updated when changing Sprite renderer's Sprite value

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Nov 16, 2023

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Version/s: 2021.3.32f1

How to reproduce: 1. Download and open the attached project 2. In the Hierarchy window, select "SpriteGO" 3. In the Inspector win... Read more

7
votes
Active

[Android][URP] Visual artifacts on GameObjects when using Forward+ Rende...

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Nov 16, 2023

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Version/s: 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14, 6000.0.0b11

Steps to reproduce: 1. Open the attached “ForwardPlusRenderingTest” project 2. Build And Run the project on the device 3. Observe... Read more

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