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Audio Reverb Zone Component is not applied when Effects are reordered in...
Reproduction steps:1. Open the attached “AudioReverZoneBug.zip” project2. Enter the Play mode and listen to the audio3. Exit the Pla... Read more
The "secondary" touchpoint reverts to the previous position when the "pr...
How to reproduce:1. Open the “webgl Multitouch test.zip“ project2. Open the “SampleScene”3. Build the project for WebGL4. In the Pla... Read more
GameObject with Visual Effect Graph Component is blooming when the VFX G...
How to reproduce:1. Open the “glass-unity” project2. Open the “FX_Testmap_EverythingGoes“ scene3. Observe the “New VFX“ GameObject E... Read more
[ARM64] Windows Editor Crashes when aborting threads
How to reproduce:1. Open the “CrashRepro“ project2. On the Menu, select Thread Test → Thread Test3. On the Thread Test window press ... Read more
UI Image Maskable property not recognized by EventSystem when using Rect...
Reproduction steps:1. Open the attached “2022.3_Test_Mask.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Click on par... Read more
Advanced Object Picker switches to Classic with Error "Exception caught ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Select Advanced Ob... Read more
Crash on tlsf_free when exiting the Play mode in a specific project
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode3. Press space a few times4. Exit the Play mode Ex... Read more
Shader warnings are thrown when creating a new empty 3D HDRP project
How to reproduce:1. Create a new empty HDRP 3D project2. Observe the Console Expected result: No warnings are seenActual result: Sha... Read more
Shader is rendered pink or not rendered at all in the Editor and Player ...
How to reproduce:1. Open the "IN_69207" project2. In the Build Settings make sure the Android Platform is selected3. In the Project ... Read more
[TMP_Backport] TMP_SpriteAsset sprite icons don't match the name when in...
How to reproduce: Open the project "IN-68950_TMProBug" Select DefaultIcons.asset in Assets → Resources Expand and observe the Sprite... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open