Search Issue Tracker
Active
Under Consideration for 2022.3.X
Votes
0
Found in
2022.3.20f1
2023.2.10f1
2023.3.0b8
6000.0.0b11
Issue ID
UUM-64823
Regression
No
Crash on tlsf_free when exiting the Play mode in a specific project
Reproduction steps:
1. Open the attached project "CrashRepro"
2. Enter the Play mode
3. Press space a few times
4. Exit the Play mode
Expected result: The Play mode stops
Actual result: Editor crashes
Reproducible with: 2022.3.20f1, 2023.2.10f1, 2023.3.0b8
Couldn’t test with: 2021.3.35f1 - “error CS0234: The type or namespace name 'Properties' does not exist in the namespace 'Unity' “
Reproducible on: Windows 10
Not reproducible on: No other environment tested
First few lines of stack trace:
{noformat}0x00007ff6fb4041b4 (Unity) tlsf_free
0x00007ff6f91d08db (Unity) DynamicHeapAllocator::Deallocate
0x00007ff6f91de4c2 (Unity) DelayedPointerDeletionManager::CleanupPendingMainThreadPointersInternal
0x00007ff6f91ddc44 (Unity) DualThreadAllocator<DynamicHeapAllocator>::Allocate
0x00007ff6f91cf731 (Unity) MemoryManager::Allocate{noformat}
Notes:
Can freeze instead of crash, sometimes crashes silently
Can crash a few seconds after entering the Play mode
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment