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Fixed in 6000.0.20f1
Fixed in 6000.0.X, 7000.0.0a4, future release
Votes
0
Found in
2023.2.11f1
2023.3.0b8
6000.0.0b11
6000.1.0a7
Issue ID
UUM-64808
Regression
No
GameObject with Visual Effect Graph Component is blooming when the VFX Graph Color is set to "0" and Alpha is set "1"
How to reproduce:
1. Open the “glass-unity” project
2. Open the “FX_Testmap_EverythingGoes“ scene
3. Observe the “New VFX“ GameObject
Expected result: “New VFX“ GameObject is transparent
Actual result: “New VFX“ GameObject is blooming
Reproducible with: 2023.2.11f1, 2023.3.0b8
Could not test with: 2021.3.35f1, 2022.3.20f1 (compilation errors)
Reproduced on: Windows 10
Not reproduced on: No other environments tested
Note:
- GameObject is fading when lowering Bloom Intensity
- The issue is not reproducible in clear project
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