Search Issue Tracker

0
votes
Fixed

The Project View search directory selection bar is missing and will alwa...

Project Browser

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Jun 25, 2021

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Version/s: 2021.1.0b9, 2021.1.11f1, 2021.2.0a5

How to reproduce: 1. Create a new Unity project 2. In the Project View search type "t:Texture" 3. Press enter Expected result: Noth... Read more

0
votes
Fixed

NaN attributes are written to the mesh generated by ProBuilder

Probuilder

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Jun 29, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a1

Steps to repro: 1. Open the attached project and launch the 'Subtractive' scene; 2. In the Lighting window (Windows>Rendering>Lighti... Read more

2
votes
Fixed

Unity generated UWP project defaults to en-US language

Universal Windows Platform

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Jun 11, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.11f1, 2021.2, 2022.1

How to reproduce: 1. Change OS locale to any other except "en-US" 2. Create a new project 3. Build to UWP 4. Open the Built project ... Read more

0
votes
Won't Fix

Removing methods from a Delegate made of Singleton in OnDisable() causes...

Scripting

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May 20, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2

Steps to reproduce: 1. Open the user's attached project "Dual Ballz.zip" 2. Enter Play mode 3. Exit Play mode Expected results: No ... Read more

0
votes
By Design

[iOS] Deadlock when sync loading from main-thread a terrain/mesh marked ...

Mobile

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May 28, 2021

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Version/s: 2019.4, 2019.4.27f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Download and open the attached "ReproCase_DeadlockJobsSyncLoadAsyncMesh.zip" project 2. Build and deploy the ... Read more

1
votes
Won't Fix

Animation is played incorrectly when using Animation Type "Humanoid"

Animation

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Jun 29, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "Humanoid_Template.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode E... Read more

0
votes
Fixed

Cmd-B shows save dialogue even when build and run is disabled by Editor ...

MacOS

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Jun 25, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0a19, 2022.1

How to reproduce: 1. Create a new project using the default 3D template 2. In the Build Settings, set the Architecture to 'Apple Sil... Read more

0
votes
By Design

[Android][OpenGLES 3] GrabPass shaders are not working on Android when '...

Mobile Graphics

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Jun 10, 2021

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Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached user's project "Android Transparency Shader Test 2.zip" 2. Go to the Graphics Settings and ... Read more

0
votes
Fixed

[Mobile][Profiler] Texture memory not reported correctly in the Profiler...

Profiling

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Jun 19, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "Addressables Memory Not Reported Repro.zip" 2. Open the Scene "SampleScene" 3. Win... Read more

0
votes
Won't Fix

Player and Editor don't behave the same when creating GameObjects at run...

Addressable Assets

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Jun 09, 2021

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Version/s: 2020.3, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "MakeARedCube.zip" project 2. Open and play the Scene "scene" -> note that the cubes are re... Read more

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