Search Issue Tracker

Won't Fix

Votes

0

Found in

2020.3

2021.2

2022.1

Issue ID

1342106

Regression

No

Player and Editor don't behave the same when creating GameObjects at runtime and setting colors

Addressable Assets

-

Reproduction steps:
1. Open the attached "MakeARedCube.zip" project
2. Open and play the Scene "scene" -> note that the cubes are respectively white and red
3. Build And Run -> note that both cubes are pink.

Actual result: Different behavior between Editor and Build
Expected result: Similar behavior between Editor and Build

Reproducible in: 2020.3.13f1, 2021.2.0b2, 2022.1.0a1

Could not test in: 2019.4.28f1 and 2018.4.36f1 (because of serialization errors)

  1. Resolution Note:

    The Standard shader is being culled from the build output as nothing in the build is referencing it. By adding a reference to the Standard shader in the Always Included Shaders list, or by a material used in a Scene or Resources folder will resolve the issue.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.