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[TextMeshPro] Entering or deleting Chinese text in TMP Input Field cause...
How to reproduce: 1. Open user-submitted project (TMP_InputField_651631) 2. Change your keyboard input source to Chinese(Pinyin - Si... Read more
VideoPlayer renders only when Default Layer is enabled on Camera's Culli...
Reproduction steps: 1. Open the attached project "1146620videoplayer.zip" 2. Open and Play "SampleScene" Expected result: The video... Read more
[LWRP] DrawMeshNow returns wrong positions/scales when called from endCa...
How to reproduce: 1. Open attached project 2. Open Scene scene 3. Enter the Play Mode 4. Move cursor around till you find a sphere ... Read more
Sprite sheets in asset bundles built by scriptable build pipeline crash ...
How to reproduce: 1. Open project "SpriteCrash.zip" 2. Open "SampleScene" Scene 3. Enter the Play mode 4. Click on "load Bundles" bu... Read more
Cinemachine should be upgraded to version 2.3.3 for Unity version 2019.1+
When opening a project from 2018.3 in 2019.1, Cinemachine doesn't compile. There should be a rule to upgrade the project to use Cine... Read more
Post Processing Stack Effect does not work in build when using Beautify ...
How to reproduce: 1. Open the attached 'Beautify_2019.1.0f2.zip' project 2. Run the build 3. Compare Editor Game and Build views Ex... Read more
[Editor] Attempting to change the order of a Reorderable List creates a ...
To reproduce: 1. Create a new project 2. Go to Project Settings > Player > Other Settings 3. Have two+ different graphics APIs in a ... Read more
EditorWindow.focusedWindow does not return null when the Editor is not f...
Steps to reproduce: 1. Open attached project "1146537.zip" 2. Open "Examples" -> "FocusedWindow" 3. Press on the Scene View to focus... Read more
[UWP] "Serial Communication" is not available as Capability for UWP appl...
How to reproduce: 1. Create a new project or open an existing one 2. In Build settings, Switch Platform to "Universal Windows Platfo... Read more
All about bugs
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