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[WebPlatform] Audio can not be muted when video is playing
How to reproduce: 1. Download the attached VideoProject 2. Build and run "Educational Movies" scene on WebGL 3. Press Play to play v... Read more
[VFX Graph] undeclared identifier 'alphaThreshold', ignoring duplicate k...
How to reproduce: 1. Import the attached package 2. Open Shader Graph that is assigned to VFX 3. Add Virtual Texture property and sa... Read more
[VFX Graph] Error i->previewArtifactID == found->second.previewArtifactI...
How to reproduce: 0. Note: Reproduced using URP, reproduces only when creating and saving SG for the first time 1. Create VFX Graph ... Read more
Unity crashes when adding a subscene with Entities window open
How to reproduce: 1. Open the user attached project "DOTS attempt 1.zip" 2. Go to Window > DOTS > Entities 3. In the Hierarchy creat... Read more
Socket.Handle returns wrong value when used in IL2CPP Build
Reproduction steps: 1. Open user-submitted project 2. Navigate to File -> Build Settings 3. Press Add Open Scenes 4. Build and Run t... Read more
Problem with GetDimensions method HLSL -> GLSL conversion
When using GetDimensions method in compute shader, it's being converted to length method for buffer with _buf postfix. But variable ... Read more
Problem with GatherCmp* methods HLSL->GLSL conversion
When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more
BuildPlayerOptions.assetBundleManifestPath can not be set by using Build...
Reproduction steps: 1. Open the user attached project 2. Open Build Settings and press Build 3. Wait until the build is finished 4. ... Read more
Shader compiler outputs wrong shader code when entering Play Mode
Reproduction steps: 1. Open the attached project "GreenRed.zip" 2. Go to Assets > Scenes > "SampleScene" 3. Enter Play Mode Expecte... Read more
[Search] Filter pop-up text overlaps when window width is decreased
Repro: 1. Open Editor. 2. Open Unity Search (Ctrl+K)/(Edit-> Search All). 3. Resize the window to decrease it's width. 4. Type 'h:' ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support
- Rigidbody2D.Slide correctly ignores colliders specified with "Physics2D.IgnoreCollision" however encountering them can still modify movement behaviour in subtle ways.
- [Quality Hackweek] A black separator appears when the left panel in the UI Builder tab is resized, and the tab is narrow