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[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...
How to reproduce: 1. Open the attached 'HDRPBrokenThings.zip' project 2. Open and observe 'WorldToObjectSpaceTest' Shader Graph 3. C... Read more
[UWP] [Surface Pro] Windows Hello Window appears behind Unity App
First set up Windows hello following these directions: https://blogs.windows.com/devices/2015/12/17/how-to-set-up-windows-hello-on-y... Read more
[WebGL] ExposedReference<Transform>.Resolve() is not generated correctl...
Reproduction steps: 1. Open the user’s attached project 2. Open the TestScene.unity located in \\Assets\\Scenes folder in the Proj... Read more
[Android] Text field does not get populated when using Password Autofill
How to reproduce: 1. Set up a Password Manager on your Android device (Settings > System > Language and Input, change Autofill Servi... Read more
AudioClip.LoadAudioData() never returns 'true'
How to reproduce: 1. Open attached project - Project contains an audio file and an Editor script which can preload audio clips 2. ... Read more
[IMGUI] Assertion failed errors when docking an editor window containing...
1. Create a new project. 2. Install ProBuilder through the package manager. 3. Open the ProBuilder window. (Tools -> ProBuilder -> P... Read more
Crash on MemoryProfiler::UnregisterAllocation when initializing entities...
How to reproduce: 1. Open the attached “EntityBug.zip“ project 2. Open the “Assets/Scenes/Main.unity“ Scene 3. Enter Play Mode 4... Read more
Assemblies are stripped incorrectly when making a second consecutive Dev...
Reproduction steps: 1. Download and open the attached project: "strip-test.zip" 2. Make sure the Library folder in the project direc... Read more
ReorderableList is not properly aligned inside the Horizontal Layout
How to reproduce: 1. Open the user's attached "BugReportReorderableList.zip" project 2. Go to Bug -> Open Window 3. Observe the Reor... Read more
Changes in the Services tab are not saved in UnityConnectSettings file u...
How to reproduce: 1. Create a new project or open any existing one 2. Open Services tab 3. Turn Ads on 4. Navigate to the project di... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box