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[XR][Post Processing] Image has horizontal blur when using built-in XR S...
How to reproduce:1. Open SampleScene from "SinglePassBlur.zip"2. Start Play mode3. Inspect text in Game view while toggling Post-pro... Read more
An existing Scene gets overwritten when importing a Custom Package
Repro steps:1. Open the attached project "import-overwrite.zip"2. Note that the scene "SampleScene2.unity" is empty and open scene "... Read more
[Shader Graph][URP]Shader Graph Main Preview node is pink for all shader...
Reproduction steps:1. Open the attached user's project "reprobugsKTP.zip"2. In the Project window under "Assets/Shaders/Breathing" o... Read more
[Linux] Scene view navigation functionality does not adjust properly whe...
Reproduction steps:1. Install and open Gnome Tweaks2. Select the Keyboard & Mouse tab on the left side3. Click on the Additional... Read more
Editor crashes when Graphics.DrawMeshNow is called
How to reproduce:1. Open the attached project's "case_1236602-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Wait ... Read more
[IL2CPP] Crash on il2cpp::icalls::mscorlib::System::RuntimeType::get_Dec...
How to reproduce:1. Open attached project "Case_1236557"2. In the Menu bar select File -> Build And Run Reproducible with: 2018.4... Read more
Using entities crashes the Editor when repeatedly entering the Play Mode
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Exit the Play Mode4. Enter the P... Read more
[Addressables] Async loading addressable fails when using "Use Existing ...
Steps to reproduce:1. Open and Play User-supplied project Expected: no errors in the ConsoleActual: "Unknown error in AsyncOperation... Read more
[ReplayKit] Application freezes when ReplayKit.StartBroadcasting() is ca...
How to reproduce:1. Open the user-supplied project2. Build for iOS and launch the build on a device3. Click the Button in the displa... Read more
Significant Performance drop depending on the first clicked object tha...
How to reproduce:1. Open the attached (AnimationWindowSlow.zip)project2. Open the "SampleScene" Scene3. Expand "Fast" GameObject unt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used