Search Issue Tracker
Duplicate
Duplicate in 2019.3.X, 2020.1.X
Votes
0
Found in
2019.3
2019.3.3f1
2020.2
Issue ID
1225380
Regression
Yes
Unity kernel crashes Mac with OpenGL when only Intel Graphics are present
How to reproduce:
1. Open new Unity project on Mac with only integrated Intel Graphics
2. Switch Graphics API from Metal to OpenGL
~Crashes~
3. If it doesn't crash on Step 2, switch Platform to WebGL
Expected result: Mac doesn't crash
Actual result: Mac crashes
Reproducible with - 2019.3.14f1, 2020.1.0b9, 2020.2.0a11
Not reproducible with - 2018.4.23f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
This is a duplicate of issue #1232673