Search Issue Tracker
Duplicate
Duplicate in 2019.3.X, 2020.1.X
Votes
0
Found in
2019.3
2019.3.3f1
2020.2
Issue ID
1225380
Regression
Yes
Unity kernel crashes Mac with OpenGL when only Intel Graphics are present
How to reproduce:
1. Open new Unity project on Mac with only integrated Intel Graphics
2. Switch Graphics API from Metal to OpenGL
~Crashes~
3. If it doesn't crash on Step 2, switch Platform to WebGL
Expected result: Mac doesn't crash
Actual result: Mac crashes
Reproducible with - 2019.3.14f1, 2020.1.0b9, 2020.2.0a11
Not reproducible with - 2018.4.23f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect Shader keyword activation for Shadows when no Light is present in URP
- Editor freezes when loading a specific AssetBundle
- WebGPU builds with Multithreading enabled crash on Safari
- Set as Value in UI Builder doesn't work across all properties.
- Reorderable ListView inside a ScrollView has a glitchy behavior when trying to reorder items
This is a duplicate of issue #1232673