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0
votes
Duplicate

Attaching Text component to a game object which has Collider component a...

UI

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Apr 26, 2016

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Version/s: 5.4.0b15

How to reproduce:1. Create anew project2. Create empty game object3. Change object's position to X=-0.1893031, Y=0.164244, Z=2.19482... Read more

0
votes
Postponed

[Compiling] C# compiler incorrectly sets accessibility on anonymous func...

Mono

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Apr 27, 2016

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Version/s: 5.3.3p2

Workaround: for now the workaround is to mark the nested class as internal (rather than private) or move it outside of the declaring... Read more

0
votes
Fixed

Unity progress bar steals focus from other windows

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Apr 12, 2016

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Version/s: 5.3.0f4

Shown progress bar steals focus. That might happen several times depending on what is being done. For example when importing a large... Read more

0
votes
By Design

Physics spikes when rigidbody contains a lot of children with non-physic...

Physics

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Apr 21, 2016

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Version/s: 5.4.0b15

Steps to reproduce: 1. Open attached project "790680.zip"2. Open scene "repro"3. Open profiler4. Run it5. Once Ball touches terrain,... Read more

0
votes
Fixed

[Linux editor] Unity crashes when selecting a different material for Skybox

Linux

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Apr 05, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) Extract and open the project attached by user in Unity (TestScene.zip)2) Go to Window > Lighting3) Under 'E... Read more

0
votes
Postponed

[Scripting] Using namespace with optional arguments prevents discovery o...

Scripting

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Apr 27, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Open the attached project 'case-792416-MonoBehavior_Discovery'2. Click the 'CannotFindBehaviour' script in Ass... Read more

1
votes
Fixed

"importer.GetNPOTScale() == TextureImporter::kNPOTKeep" assert appears w...

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Apr 28, 2016

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Version/s: 5.4.0b17

Steps:1. Open attached project==>"importer.GetNPOTScale() == TextureImporter::kNPOTKeep" error in console if there is no such err... Read more

0
votes
Fixed

Crash when Depth renderTexture collides with GrabPass shader

DirectX

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Apr 25, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project "791635 Repro"2. Open the "test" scene3. Apply "Unlit/invertBehind" shader to a Grab... Read more

0
votes
Fixed

Unity crashes at EditorSceneManager::OpenSceneLoaded when reimporting ad...

Assets Management

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Apr 28, 2016

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Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project2. Open scene "main" and run it3. While game is running, go to the assets folder using f... Read more

0
votes
Fixed

Lighting in the Courtyard demo is broken

Global Illumination

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Apr 28, 2016

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Version/s:

Silvia Rasheva on Slack:Courtyard is broken too. Have a look at it at some point when you have the opportunity pls and update it. Read more

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