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[AnimationWindow] cannot set keyframes with negative angle by editor script
How to reproduce:1. Open the attached project2. Open 1.unity scene3. Select cube4. Open animation view and move to 0:30 position (en... Read more
Game object with "ILayoutGroup" does not update automaticaly.
Steps to reproduce:1. Open attached project.2. Select "BadButton" and duplicate it several times.-Button duplicates at the same posi... Read more
Left side of directional specular lightmap is truncated and as a result ...
Steps to reproduce: 1. Open attached project2. Open scene "lightmapping_bug"3. Bake lightmap and notice that dark edges appear where... Read more
Realtime pointlights disappear when built with rendering path set to def...
Repro steps:1. Open "New Unity Project" project2. Open "Playground" scene3. Go to Edit > Project settings > Player4. In Settin... Read more
[UNET]Invalid IL Code in PlayerSetup
Steps to reproduce the issue:1. Open attached project.2. Build the project for Windows ("CTRL"+"B").3. Back to the Editor and open s... Read more
Array, Lists and nested Behaviours: error message does not refer to the ...
Steps to reproduce the issue:1. Open attached project.2. Open scene named "Init".3. In the "Hierarchy" window select game object nam... Read more
Free look camera jiterring when objects are far from origin
repro steps:1. Open user attached project2. Play JitteBug.unity scene3. Move mouse around gameview-Notice that gameobjects are jitte... Read more
Social Leaderboard - IScore.value has type of long but overflows as int
1. Build & Deploy my attached project to iOS device.2. Make sure that your Game Center account is enrolled in iTunes Connect wit... Read more
[Android] Unity trying to access External memory when its not suppose to
Steps to reproduce: 1) Download attached project 'Deflect 2.zip' and open in Unity.2) File > Build Settings > Player Settings ... Read more
[iOS] Crash in AGXMetal`AGX::Framebuffer<AGX::G3::Encoders, AGX::G3::Cla...
Steps to reproduce:1) Open the attached project.2) Build for iOS.3) Open the Xcode project and go to 'Build Phases' > Expand 'Lin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code