Search Issue Tracker
Fixed
Votes
0
Found in
5.4.0f3
Issue ID
821150
Regression
No
Game object with "ILayoutGroup" does not update automaticaly.
Steps to reproduce:
1. Open attached project.
2. Select "BadButton" and duplicate it several times.
-Button duplicates at the same position every time you duplicate it.
Current result: ILayoutGroup does not work as intended without ILayoutElement.
Expected result: ILayoutGroup should work as intended without ILayoutElement attached.
Reproduce expected behaviour:
1. Open attached project(if you didn't already);
2. Select "GoodButton" and duplicate it several times.
- Buttons one by one fills all the space in "Working grid" (See the attached image);
Reproduced on: 5.4.0f3,5.3.5f1;
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment