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[Android] Resources.LoadAsync: stall in LockPersistentManager when launc...
Steps to reproduce: 1) Download attached project and open in Unity.2) Build and run project on a device.(make sure Autoconnect Profi... Read more
2 by 3 layout blanks all editor windows
1. Load any project2. Go to the layout dropdown ( top right corner in unity editor )3. Select 2 by 3 Result: All windows becomes bla... Read more
[Shuriken] SubEmitters not inheriting parent velocity when using Inherit...
Repro steps:1. Open Scene1 from attached project.2. Select Particle System from the Hierarchy to preview it.3. Observe how upon deat... Read more
[Mono]FieldInfo.GetValue(null) crashes unity on ScriptingInvocationNoArg...
To reproduce:1. Open the project attached by the user2. Open the scene "asd"3. Enter Play mode4. Press R Crash! NOTE:commenting out ... Read more
[Shuriken] Size over lifetime defaults to Z axis
1. Open Scene1 from attached project.2. Create a new particle system.3. Select Size over lifetime.4. Observe how the default axis is... Read more
Alpha channel ignored when using ETC1 compression.
Steps to reproduce:1. Open attached project "ETC1_Bug.zip"2. Open "Test" scene3. Open build settings, switch to Android. 4. Set Text... Read more
[NavMeshAgent] Agent gets teleported to the destination
After setting the agent's destination in the same NavMesh polygon as before the remaining distance is not updated properly. Read more
Null-coalescing operator returns only left-hand operand when used on pub...
Reproduction steps:1) Open "Null-coalescing operator.zip" project2) Open "repro" scene3) Make sure that "Main Camera" game object ha... Read more
[IOS/Android] UnityWebRequest.GetAudioClip With Ogg Vorbis is not supported
When trying to stream audio file, which is .ogg an error is returned to log on Android/iOS devices:Streaming of 'ogg' on this platfo... Read more
Android IL2CPP - WebRequest.Create fails for HTTP on .Net 2.0 (full)
Reproduction steps:1) Open user's attached project2) Make sure that IL2CPP and .NET 2.0 (not subset) are selected3) Build and run pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved