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0
votes
Won't Fix

[ECS] Crash on hitting an invalid memory address when entering Play mode

Package: Entity Component System (ECS)

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Apr 23, 2020

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Version/s: 0.8.0-preview.8

Reproduction steps:1. Download the project attached by the user2. Open "SampleScene"3. Enter Play mode (If it didn't reproduce the f... Read more

0
votes
Fixed

[Terrain] MissingReferenceException thrown on creating Material under Te...

Terrain

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Apr 23, 2020

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Version/s: 2019.3, 2020.1, 2020.2, 2020.2.0a9

When A preset of a Terrain GameObject is created and a new Material is created for "Basic Terrain" from "Terrain Settings", then it ... Read more

0
votes
Fixed

[Profiler] NullReferenceException thrown when sorting columns in UI Details

Profiling

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Apr 23, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a8

Reproduction steps:1. Open attached project "Profiler.zip"2. In Profiler window, load "example.data"3. In Profiler modules, leave on... Read more

0
votes
Not Reproducible

Cache Server status icon -> window is very laggy if the Cache Server IP ...

Asset - Database

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Apr 23, 2020

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Version/s: 2020.2.0a7

How we can reproduce it:1 Create new Unity project2 Open Menu->Edit->Preferences and select "Cache Server(global)" tab3 Make s... Read more

0
votes
Fixed

"Version Control Check Out Failed" Dialog is black when an exclusively c...

Version Control

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Apr 23, 2020

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Version/s: 2018.4, 2019.3, 2019.3.9f1, 2020.1.0a23

How to reproduce:1. Create a new project and connect it to perforce2. Make sure the "Overwrite Failed Checkout Assets" option in Pro... Read more

0
votes
Fixed

Prefab Inspector's scrollbar position jumps when editing components

Inspector Framework

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Apr 23, 2020

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Version/s: 2020.1.0a15, 2020.2, 2020.2.0a8

How to reproduce:1. Create a new project and open it2. Create a prefab of the default cube3. Inspect it and scroll to about halfway ... Read more

0
votes
Fixed

[macOS] CPU usage increases instead of decreasing when unfocusing a Play...

MacOS

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Apr 23, 2020

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Version/s: 2019.1.0a11, 2019.3, 2019.3.8f1, 2020.1, 2020.2

How to reproduce:1. Create a new Unity project2. Open the Player Settings window and uncheck 'Run in Background'3. Build and run the... Read more

0
votes
Postponed

[Terrain] InvalidCastException thrown on Creating New Brush with Cubmap ...

Project Browser

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Apr 23, 2020

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Version/s: 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a9

When New Brush is created with Cubmap texture under Paint Terrain causes the Editor to throw InvalidCastException, refer attached vi... Read more

0
votes
Fixed

[IMGUI] Frame Debugger's Enable/Disable button displays the same Tooltip...

IMGUI

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Apr 23, 2020

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Version/s: 2017.1.0a1, 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a9

The tooltip for Frame Debugger's Enable/Disable button remains the same irrespective of its current state.Refer to the attached Vide... Read more

0
votes
Fixed

[Deployment] For an unsaved scene when Graphics API is changed, Graphics...

Deployment Management

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Apr 23, 2020

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Version/s: 2019.3.4f1, 2020.1.0a26, 2020.1.0b7, 2020.2

For a scene with unsaved changed when the current Graphics API is modified, "Changing editor graphics API" window pops up. Editor re... Read more

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