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[InputField] Some types of input field have their Character length lower...
Steps to reproduce: 1. Open attached project2. Open scene "main"3. Run it4. Click left "Set InputField.text = 120"5. Notice that val... Read more
[Material] Header attribute causes first property after it to have same ...
Steps to reproduce: 1. Open attached project2. In project tab, select "NewSurfaceShader broken" material3. Notice toggle property na... Read more
[StretchedBillboard] Sometimes pivot position doesn't affect particles
Steps to reproduce: 1. Open attached project "793101.zip"2. Open scene3. Select Particle System to start simulation4. Enable wirefra... Read more
[Standalone] If resolution dialog is disabled, Standalone player is star...
To reproduce:1) Set your multi-display setup so that Display 1 is not your Main Display2) Create new project3) Set it to Standalone ... Read more
[WindSettingsForGrass] TerrainData scripting API names do not match name...
Wind Settings for Grass in TerrainData scripting API have different properties names than in editor wavingGrassAmount will affect Be... Read more
[BakedDirection][BakedIntensity] Lightmap object preview doesn't show up...
Reproduction steps(GIF attached): 1. Open attached project.2. Open "Simple_Scene" scene.3. Go to "Window > Lighting > Scene" a... Read more
[OSX] Cache Server won't start if there are spaces in the --path argument
Reproduction steps:1) Create a directory with spaces in it2) Run RunOSX.command command like this"exec /path/to/RunOSX.command --nol... Read more
[Linux Editor] Changing the extension of an .anim file results in a crash
Steps to reproduce:1) Extract and open the project attached by user2) Notice the file UIanim in the Assets folder. It was renamed fr... Read more
[InitializeOnLoad] script using AssetDatabase.IsValidFolder returns fals...
Reproduction steps(GIF attached): 1. Open attached project.2. Right mouse button click anywhere in the "Project" tab and select "Rei... Read more
Resolution switch fails and application crashes if monitor orientation i...
Preparing for repro: 1. Open "Screen resolution" setting on your machine2. Set the orientation of the FIRST monitor to portrait3. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components