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[Playables] AnimationStart and AnimationMiddle are constantly called whe...
How to reproduce:1. Open attached project "Unreliable Animation Events at Start with Playables.zip" and scene "SampleScene"2. Enter ... Read more
Scriptable Object's Reset functionality is disabled
How to reproduce:1. Open the attached project "1202960.zip"2. Select the Test Scriptable Object3. Press the "three dots"/"gear" on t... Read more
Graphics.DrawMeshInstancedIndirect stops drawing when Editor looses focus
Reproduction steps:1. Open attached project "1210757_DrawMeshInstancedIndirect" and scene in oi_PCE/Scenes/PCE_Renderer_RayMarching_... Read more
Local Shader Keywords are not used in Editor when loaded from AssetBundles
How to reproduce:1. Open "SampleScene" from "LocalKeyword_1_6.zip"2. Set "Play Mode Script" to "Use Existing Build" in Window>Ass... Read more
Cloth still uses gravity when "Use Gravity" is unchecked
Cloth still uses gravity when "Use Gravity" is unchecked 1. Open attached Unity project2. Select "Plane" in the Hierarchy window3. I... Read more
Editor uses path to Android SDK which was set manually even when flagged...
To reproduce:1. Open the user's attached project2. Have Android SDK in an external location3. Set the path to that external Android ... Read more
"ReadPixels" errors appear when modifying a directional light with a rea...
Steps to reproduce:1. Open user-supplied project2. Rotate the Directional Light Expected: no errors in the Console windowActual: "D3... Read more
[Mobile] Selecting text from Input Field throws exceptions when Hide Mob...
Reproduction steps:1. Import the provided custom package "Selection.unitypackage"2. In the Project window under the "Scenes" folder ... Read more
ArgumentException is thrown and Scene is not unloaded when using SceneMa...
How to reproduce:1. Open the attached project's "case_1226498-Project.zip" Scene labeled "SampleScene"2. In the Editor's top toolbar... Read more
[Physics2D] Unable to delete Polygon Collider 2D shapes when there are m...
Reproduction steps:1. Create a new Project2. Import "Walls.png" and select Texture Type Sprite (2D and UI) in import settings3. Drag... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks