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Fixed in 2020.2

Votes

0

Found in

2019.3.0a3

2019.3.10f1

2020.1

2020.2

Issue ID

1247399

Regression

Yes

[Mobile] Selecting text from Input Field throws exceptions when Hide Mobile Input is enabled

Mobile

-

Reproduction steps:
1. Import the provided custom package "Selection.unitypackage"
2. In the Project window under the "Scenes" folder open "SampleScene.unity"
3. Build for Android
4. Tap on the Input field and type "asdasd"
5. Select the text

Expected result: when selecting text from an Input Field exception is not thrown
Actual result: when selecting text from an Input Field exception is thrown (see attached "InputFieldSelection.mp4)

Reproduces on: 2019.3.0a3, 2019.3.15f1, 2020.1.0b10, 2020.2.0a12
Does not reproduce on: 2018.4.23f1, 2019.3.0a2

Reproduces on these devices:
N/A, Samsung Galaxy S9 (SM-G960F), Android 8.0.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72
VLNQA00313, Huawei Y6 II Compact (HUAWEI LYO-L01), Android 5.1, CPU: MediaTek MT6735, GPU: Mali-T720
VLNQA00140, Samsung Galaxy S4 (GT-I9505), Android 5.0.1, CPU: Snapdragon S4 Plus MSM8960, GPU: Adreno (TM) 320
VLNQA00160 iPhone 6S iOS 13.3.1

Notes:
-Issue does not reproduce when Hide Mobile Input is disabled
-Reproduce on Mono and IL2CPP
-Mono Exception message

ArgumentOutOfRangeException: Selection is out of range.
Parameter name: selection
at UnityEngine.TouchScreenKeyboard.set_selection (UnityEngine.RangeInt value) [0x00056] in /Users/builduser/buildslave/unity/build/Runtime/Export/TouchScreenKeyboard/TouchScreenKeyboard.bindings.cs:291
at UnityEngine.UI.InputField.LateUpdate () [0x002e3] in C:\Program Files\2019.3\2019.3.10f1_5968d7f82152\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\UI\Core\InputField.cs:1370
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/TouchScreenKeyboard/TouchScreenKeyboard.bindings.cs Line: 291)

-IL2CPP Exception message

Unity ArgumentOutOfRangeException: Selection is out of range.
Parameter name: selection
at UnityEngine.TouchScreenKeyboard.set_selection (UnityEngine.RangeInt value) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.UI.InputField.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
(Filename: currently not available on il2cpp Line: -1)

  1. Response avatar

    Resolution Note (fix version 2020.2):

    Fixed in 2020.2.0a19

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