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OpenXR Mock Runtime used D3D11 when Unity Player is configured to use D3D12
The OpenXR Mock Runtime tests tried to use D3D11 instead of D3D12 when the unity player is configured to use D3D12. According to [X... Read more
Hololens2 performance regression on DX12
Microsoft reported that DirectX 12 (DX12) performs worse on HoloLens 2 compared to DirectX 11 (DX11). However, DX12 will be the defa... Read more
Audio mixer assets are using the wrong icons in Search
*Steps to reproduce:* # Create and open an empty project. # Create an audio mixer asset (Assets > Create > Audio > Audio Mixer).... Read more
Rendering a transparent material takes over 200ms when it is close to th...
Reproduction steps: 1. Open the attached “TestProject.zip” project 2. Click File > Build and Run 3. Observe the Player Expecte... Read more
The server is trying to spawn an additional GameObject when spawning a G...
How to reproduce: 1. Open the “NetcodeRepro“ project 2. Open the “OutdoorScene“ 3. Build and Run 4. In the Player click on the “... Read more
RuntimeContentManager.WaitForObjectCompletion is not working when used a...
How to reproduce: 1. Open the user-attached project “ECS CMS” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Click on... Read more
[Mac] Interacting with IMGUI UI using keyboard input triggers an alert s...
*Steps to reproduce:* # Create and open an empty project. # Select the Main Camera. # Click on the Field of View slider to mak... Read more
[Mac] Alert sound plays when modifying a UI elements with the keyboard
*Steps to reproduce:* # Download and open the attached project 'Simple slider project.zip'. # Open the 'My Custom Editor' window... Read more
Shader Warning in 'Shader Graphs/InteractablePrimitive' is being thrown ...
How to reproduce: 1. Create a new VR Template project 2. Open Build Settings (File -> Build Settings) 3. Build the Project Exp... Read more
Environment Lighting information gets lost when loading a scene additively
Reproduction steps: 1. Open the attached "ReproProj" project 2. Open the “Assets/Scenes/SampleScene” scene 3. Enter the Play mode... Read more
All about bugs
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