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Light falloffs for realtime and mixed lights are different when both Rea...
Steps to repro: 1. Open the attached project and 'Light_Fall_Off_TestScene';2. Wait until lighting bakes;3. Press Play to enter play... Read more
[XR][WMR] Headset does not recenter when using XR.InputTracking.Recenter
How to reproduce:1. Open the attached project2. Open 'Test' scene3. Enter Play mode with Windows MR headset attached4. Press 'Calibr... Read more
Panel splits in two triangles with dots in between when stretched
How to reproduce:1. Open attached project "case_1075587-PanelBug.zip"2. Go to File > Build And Run3. Run built application Expect... Read more
[IL2CPP] Async operation causes NullReferenceException in the Build when...
How to reproduce:1. Open the attached project2. Make sure that the Scripting Backend is set to IL2CPP3. Build the project4. In the V... Read more
[Shape] Can't use a static Mesh Renderer for an emission shape
Repro steps: 1. Open SampleScene from the attached project.2. Preview the particle system in the scene view and observe the particle... Read more
The "Content" GameObject under the Viewport of a Scroll View moves in wo...
Repro steps:1. Open QA attached project "repro_1075562"2. Create an empty GameObject and save the scene3. Observe the Scene View4. E... Read more
Scroll bar distorts in the audio mixer when shrinked vertically
Steps To Reproduce: 1. Create a project.2. Windows -> Audio -> Audio Mixer3. Click on the '+' icon to create an audio mixer.4.... Read more
[macOS] Unity opens up on primary monitor when moved and maximized on se...
While using a dual monitor setup, unity opens up on the primary monitor when moved and maximized on the secondary monitor or vice ve... Read more
[PLM] Baking stalls at WritingLightingDataAsset when baking the scene wi...
See card: https://favro.com/organization/c564ede4ed3337f7b17986b6/c49f564b3ca1630d4475d838?card=Uni-56056 for clarity Steps to repro... Read more
[Asset Bundle][Prefab] Prefabs that have Asset Bundles assigned loses a ...
How to reproduce:1. Open "PrefabAssetBundles" project with Unity version prior to 2018.3.0a62. Click on "Cube" prefab in Assets wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons