Search Issue Tracker
Wheel Collider is flickering when it moves through the small Objects
How to reproduce: 1. Open the "Repro1158769" Scene in the attached "Repro1158769.zip" Project 2. Enter Play Mode 3. Press W and driv... Read more
Crash when accessing a Mesh via a Mesh Filter in a Coroutine after loadi...
Steps: 1. Download QA attached project (case_1158763_201910a9.zip) 2. Delete Library folder 3. Open project 4. Delete everything in ... Read more
Export Asset from the ProBuilder Menu deletes UV2
How to reproduce: 1. Open the attached "ProbuilderExportBug.zip" project 2. Select the Cube in the Hierarchy 3. Open Tools > ProBuil... Read more
OnTransformParentChanged is called twice when deleting the gameobject in...
How to reproduce: 1. Open the attached project ("OnTransformParentChanged.zip") 2. Open the repro scene ("SampleScene") 3. Enter the... Read more
Perforce Integration re-adds deleted files
How to reproduce: 1. Create a new project and set it up to use Perforce version control 2. Submit the project 3. In the Packages fol... Read more
TextArea is missing a scrollbar and do not use maxLines and minLines pro...
How to reproduce: 1. Open the attached '1158735_test' project 2. Open 'SampleScene' scene 3. Select 'TextAreaTest' Game Object in th... Read more
Mesh::RecalculateSubmeshBoundsInternal crashes when writing "<material=1...
To reproduce: 1. Open Unity and create a New Project 2. In Hierarchy create an empty GameObject 3. Add to it "Text Mesh" component ... Read more
Timeline "a" (autofit) hotkey does not autofit all when Marker is present
Using "f" to frame selection and "a" to autofit/frame all clip(s) in Timeline works as expected, unless there is a Marker. When ther... Read more
[Mac] Process.Start fails with Win32Exception when build using Mac-IL2CP...
Steps to reproduce: 1. Open user's attached project (using Unity with Mac-IL2CPP Support) 2. Build and Run the attached Project for ... Read more
[HDRP] Baking reflection probes does not update reflections after enabli...
1) Open HDRP template 2) Make full reflective material and add it to the floor 3) Bake reflection probe (wall visible in the reflect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled