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Votes
0
Found in
2018.3
2019.1.4f1
2019.2.0a1
2019.3.0a1
2020.1.0a1
Issue ID
1158678
Regression
No
[Mac] Process.Start fails with Win32Exception when build using Mac-IL2CPP Support
Steps to reproduce:
1. Open user's attached project (using Unity with Mac-IL2CPP Support)
2. Build and Run the attached Project for Mac Standalone
3. Click any of the two buttons in the game screen
Expected result: The processes start correctly and output can be read back
Actual result: A Win32Exception is thrown
Reproducible with: 2018.4.7f1, 2019.2.2f1, 2019.3.0a12, 2020.1.0a1
With some earlier versions Player just crashes when any button is pressed in the game
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Resolution Note:
IL2CPP does not currently support Process.Start.