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Votes

0

Found in

2018.3

2019.1.4f1

2019.2.0a1

2019.3.0a1

2020.1.0a1

Issue ID

1158678

Regression

No

[Mac] Process.Start fails with Win32Exception when build using Mac-IL2CPP Support

IL2CPP

-

Steps to reproduce:
1. Open user's attached project (using Unity with Mac-IL2CPP Support)
2. Build and Run the attached Project for Mac Standalone
3. Click any of the two buttons in the game screen

Expected result: The processes start correctly and output can be read back
Actual result: A Win32Exception is thrown

Reproducible with: 2018.4.7f1, 2019.2.2f1, 2019.3.0a12, 2020.1.0a1
With some earlier versions Player just crashes when any button is pressed in the game

  1. Resolution Note:

    IL2CPP does not currently support Process.Start.

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