Search Issue Tracker
Emulator spawns then destroys object
Emulator spawns then destroys object 1. What happened The attached gif shows the bug. I created a scene with a single cube in it. Wh... Read more
[SinglePassStereo] Game window on monitor is warped when using Single Pa...
fixed in 5.5/vr/instancing/hololens and on its way to 5.5. Read more
Unity throws "iterator==end" error when reading serialized file metadata...
Steps to reproduce:1. Open attached project-Error appears Results: reading serialized file metadata after loading a scene throws "it... Read more
[Android] Application stop responding after Screen recording started
Steps to reproduce: 1) Download attached project "GUI.zip" and open in Unity2) Build and run on a device3) Press on button "Start re... Read more
[WSA / UWP] MouseCallbacks don't work in 5.5
Reproduction steps:1. Build & run the attached project (MouseCallbacks_scene)2. Try clicking, dragging, moving etc.3. See that M... Read more
[iOS] No warning that "Camera Usage Description" should be added when us...
It's necessary to add 'NSCameraUsageDescription' to the Xcode project's info plist if the Camera api is used, otherwise the app will... Read more
[iOS] ReplayKit ShowCameraPreviewAt coordinates should be converted from...
To Reproduce: 1. Build and run the attached project.2. Start a video broadcast, observe that ReplayKit.ShowCameraPreviewAt is called... Read more
Warnings in the Standard Assets package
Importing the Standard Assets packahe with Unity 5.5.0b4 throws the following new warnings: Platform LinuxStandaloneSupport has only... Read more
[iOS] Signing info gets broken when appeding a project which doesen't us...
Basically this is by design, but it might make sense to consider this case: 1. Build any project.2. Disabled automatic signing and a... Read more
[NavMesh] [Carving] Unnecessary face added if two of surface vertices ar...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Bake navmesh if needed and notice that there's a thin line which... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved