Search Issue Tracker
Fixed in 5.5.0
Votes
5
Found in
5.5.0b2
Issue ID
833151
Regression
No
[iOS] No warning that "Camera Usage Description" should be added when using ReplayKit
It's necessary to add 'NSCameraUsageDescription' to the Xcode project's info plist if the Camera api is used, otherwise the app will crash, in cases where WebCamTexture is used and the "Camera Usage Description" in player settings is not set we show a warning.
( see )https://ono.unity3d.com/unity/unity/changeset/e4f0fb3718e77ddee6f2abed8c00734463154d95)
It should also be shown if the project uses ReplayKit.
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
hvirtual
Nov 02, 2016 18:05
We don't use ReplayKit or any plugins that access WebCamTexture. However, we still got the warning below from Apple.
"This app attempts to access privacy-sensitive data without a usage description. The app's Info.plist must contain an NSCameraUsageDescription key with a string value explaining to the user how the app uses this data."
seanshin
Sep 21, 2016 21:23
Experienced the same issue with a game using ReplayKit