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[HDRP APV] Probe values change when subdivision levels are adjusted
We discussed with Adrien and not sure if this is an intended behaviour so making a report to track and clarify. When subdivision lev... Read more
Custom Inspector PropertyField Foldouts do not stay collapsed when redra...
How to reproduce:1. Open the attached project (CustomInspectorTest.zip)2. Open scene Scenes/SampleScene3. In the Hierarchy, select t... Read more
PrefabUtility.IsPrefabAssetMissing does not recognize GameObjects with m...
Reproduction steps:1. Open attached project "IsPrefabAssetMissing.zip"2. In Test Runner window, PlayMode tab, run the "_02_Missing_P... Read more
[Addressables] Error is thrown after Addressables Build is updated when ...
How to reproduce:1. Open the attached "1388193_Repro.zip" project2. Open the Scene "SampleScene"3. Open the Addressable Groups (Wind... Read more
[Linux] PC doesn't sleep when the Editor is open
Repro Steps:1. Change Gnome sleep timer to 60+ secondsgsettings set org.gnome.settings-daemon.plugins.power sleep-inactive-ac-timeou... Read more
Scripts within Assembly Defintions are missing when used by scenes in As...
Reproduction steps:1. Open users attached project2. Press Tools > Build App3. Open the built project in <Project folder>/Bu... Read more
Serialized LocalizedString fields revert to "None" value when set on Pre...
How to reproduce:1. Open the user's attached project2. Open scene LevelBuilder/LevelBuilder3. In the Hierarchy window, select the "L... Read more
[Linux] Package title and description aren't clearly seen in the PM on U...
Repro steps:1. Create a new project2. Open the Package Manager3. Select a package from the available4. Observe its details Expected:... Read more
Amazon store: Unity IAP doesn't fire any callback if non consumable prod...
On the Amazon AppStore when a product is bought multiple times, OnPurchaseSucceeded is called instead of OnPurchaseFailed because a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved