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Won't Fix
Votes
0
Found in [Package]
14.0.2
Issue ID
1418061
Regression
Yes
[XR][Quest][Vulkan] Real time lights break when cast shadows enabled with multiview vulkan
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console Warning -- KeyboardIconAtlas sprite Input Outline goes beyond the boundary of the Sprite rect.
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
Resolution Note:
After further investigation, we found it is only the Quest 1 device that has this error. The tests run fine on Quest 2. Since Quest 1 is not supported by Meta anymore we are not planning to fix this issue.