Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
14.0.2
Issue ID
1418061
Regression
Yes
[XR][Quest][Vulkan] Real time lights break when cast shadows enabled with multiview vulkan
This issue has no description.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
After further investigation, we found it is only the Quest 1 device that has this error. The tests run fine on Quest 2. Since Quest 1 is not supported by Meta anymore we are not planning to fix this issue.