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2
votes
Fixed

[URP][Metal] Opaque objects are rendered black when MSAA is enabled and ...

Package: Scriptable Render Pipeline Universal

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May 14, 2020

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Version/s: 2019.3, 2019.3.13f1, 2020.2

How to reproduce:1. Open user's attached 'URP_Template.zip' project2. Go to File-> Build Settings-> Switch to iOS Platform3. B... Read more

0
votes
Fixed

Crash on VCCache::GetEntry when opening project

Version Control

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Sep 06, 2020

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Version/s: 2019.3.0b1, 2020.1, 2020.1.4f1, 2020.2

Reproduction steps:1. Download user's attached project and create a workspace for it in Plastic SCM2. Delete the Library folder to r... Read more

0
votes
Fixed

There is a backward slash in the asset path when generating more than on...

2D

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Feb 01, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open the project "case_1216101-BackwardSlash"2. Open the Tile Palette window3. Select "New Palette" in the Tile ... Read more

0
votes
Won't Fix

[MAC] Crash on _platform_strlen when calling SetInputFloat with invalid ...

Scripting

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Dec 29, 2019

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Version/s: 2019.1, 2019.2, 2019.3.0f3

How to reproduce:1. Open attached project "MaterialsSubstance.zip"2. Open "SampleScene" scene in "Scenes" folder3. Enter Play Mode4.... Read more

0
votes
Fixed

UIElements Runtime package ScrollView is repainted differently when it h...

UI Toolkit

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Jan 31, 2020

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Version/s: 2019.3, 2019.3.0f3, 2020.1

Reproduction steps:1. Open user's attached project "ScrollView" and scene "SampleScene"2. Enter Play Mode3. Press "K" key a few time... Read more

2
votes
Fixed

[iOS] "Append" is enabled when building an project targeting "Device SD...

iOS

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Jan 31, 2020

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Version/s: 2018.4.0f1, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached EmptyProject.zip project2. Switch to iOS platform and Set iOS Target SDK to Simulator SDK3. Bu... Read more

0
votes
Fixed

Scriptable Object reference is lost when another Scriptable Object refer...

Scene Management

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Feb 02, 2020

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Version/s: 2019.3.0a1, 2019.3.0f6, 2020.1

Reproduction steps:1. Open user's attached project "MagicaClothBugReport2019_3" and scene "SubAssetBug"2. Open "TestObject" in Prefa... Read more

0
votes
By Design

Subsequent Tests fail when MonoBehavior stops the Editor

Unity Test Runner

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Jan 28, 2022

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Version/s: 2019.3.5f1, 2019.4, 2019.4.32f1, 2020.3, 2021.1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project "InvokeTestingBug.zip"2. Open Test Runner (Window > General > Test Runner)3. Pre... Read more

0
votes
Fixed

[Frame Debugger] Title of Texture preview in Frame Debugger overlaps on ...

Graphics - LowLevel

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May 19, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0b9, 2020.2

Title of Texture preview in Frame Debugger overlaps on Texture property data. Refer the attached video Steps to reproduce:1) Create ... Read more

0
votes
Duplicate

[URP] Slider handle for Normal property doesn't move with respect to the...

URP Features

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Mar 09, 2020

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Version/s: 2018.3.14f1, 2019.3, 2020.1, 2020.2, 2020.2.0a2

Slider handle for Normal property doesn't move completely. when maximum value ie 3 is set the handle still remains in the middle. It... Read more

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