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0
votes
Fixed

"Fix Now" button for Vertex Stream is missing when URP Particles Shader ...

URP Editor

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Dec 16, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached "case_1389023" project 2. Select the "Test" Material in the Project Browser 3. Observe the In... Read more

1
votes
Postponed

System.Threading.Task tasks cause stall when used in WebGL

Web Platform

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Jan 14, 2022

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Version/s: 2019.4, 2020.3, 2020.3.10f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to File -> Build Settings 4. Switch pla... Read more

0
votes
Fixed

A Gradient can not be pasted by right-clicking on the Start Color Proper...

Visual Effects - Legacy

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Jan 01, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0b2, 2022.2

Reproduction steps: 1. Open the attached 'GradientTest' project 2. Open the 'BugTest' Scene 3. Observe the Particle System in the In... Read more

0
votes
By Design

UGUI updates batches when every Camera.Render call is made

uGUI

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Nov 09, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. Open scene Scene2 3. Go to Window -> Analysis -> Profiler 4. Enable recordi... Read more

0
votes
Fixed

When using Tilemap.SetTiles to place an array of RuleTiles, the sprites ...

2D

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Nov 01, 2021

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Version/s: 2021.2.0a19, 2021.2.0f1, 2022.1, 2022.2

Reproduction steps: 1. Open user-submitted project 2. Go to the Scenes folder and open "SampleScene" Scene 3. Enter the Play Mode E... Read more

1
votes
Fixed

Full floating precision register is used when compiling Shader to GLES3

Shader System

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Jan 26, 2022

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Version/s: 2019.4, 2020.3, 2020.3.26f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. In the Project window, under Assets, select the Shader "Modx-CharacterDisso... Read more

0
votes
Fixed

[iOS] Next camera is prevented from rendering in stack when preCommand b...

iOS

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Jan 14, 2022

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Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Download and open the attached "CommandBuffer" project 2. Build and deploy the project to iOS 3. Observe the ... Read more

0
votes
By Design

[Mobile] System.Convert.ToSingle throws exception when using specific la...

Android

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Jan 17, 2022

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Version/s: 2020.1.0a5, 2020.3, 2020.3.26f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Download the attached project "Unity-ex.zip" 2. Set your mobile device language to Russian, French, Portuguese,... Read more

0
votes
Fixed

Managed Assembly is included in Player Build when using Define constrain...

Scripting

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Nov 11, 2021

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Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached project (DefineTest.zip) 2. Open scene Scenes/SampleScene 3. Go to File -> Build and Run 4. O... Read more

4
votes
Fixed

[Android] Build fails when UPM package dependency contains custom .andro...

Android

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Jan 12, 2022

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Version/s: 2021.2.0a17, 2021.2.7f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached "MinimalAndroidBuildTestProject.zip" project 2. Switch to Android Platform (File->Buil... Read more

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