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0
votes
Fixed

[HDRP] Default Volume Profile UI keeps collapsing

Package: Scriptable Render Pipeline HD

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Apr 15, 2020

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Version/s: 7.4.0

Versions tested: 2019.3.8f1 + 7.4.0, 2020.2.0a7 + 9.0.0Does not reproduce on 7.3.1 Steps to reproduce: 1) Start a new HDRP project2)... Read more

1
votes
Fixed

Polybrush Standard Texture Blend Bump shader is black when Metal graphic...

Package: Polybrush

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Apr 15, 2020

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Version/s: 1.0.2-preview.4

How to reproduce:1. Open the attached 'PolyBrush_test2.zip' project2. In the Assets folder right-click 'Material_texture' material-&... Read more

1
votes
By Design

[iOS] Setting Store Action DontCare for MSAA RT, sets Store Action to st...

Metal

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Apr 15, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.2

How to reproduce:1. Open the attached 'StoreActionDontCareWithMSAA.zip' project2. Build for iOS and open the Xcode project3. Select ... Read more

0
votes
Fixed

[ProBuilder] Exception thrown on selecting UV 2 mode with "Lock the Scen...

Package: Probuilder

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Apr 15, 2020

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Version/s: 4.3.0-preview.7, 4.2.3, 4.2.1, 4.0.2

When "Lock the SceneView handle tools to UV manipulation mode" is enabled and UV 2(read-only) mode is selected in the UV Editor wind... Read more

0
votes
Fixed

[VFX] ArgumentException and Serialization errors are thrown on importing...

Package: Visual Effect Graph

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Apr 15, 2020

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Version/s: 9.0.0-preview.14, 8.0.1, 7.1.8

Steps to reproduce:1) Create a new project2) Window > Package Manager > Install Visual Effect Graph3) Import VisualEffectGraph... Read more

0
votes
Fixed

Mecanim Bone restrains are ignored when moving the bone through the Tran...

Animation

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Apr 15, 2020

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Version/s: 2018.4, 2019.3.0f6, 2019.4, 2020.1

Reproduction steps:1. Open the user's attached project ("ReportRMBug.zip")2. Open the repro scene ("tempscene")3. Enter Play Mode4. ... Read more

0
votes
Fixed

[URP] HDR is not enabled by default on creating a UniversalRenderPipelin...

Package: Scriptable Render Pipeline Universal

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Apr 15, 2020

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Version/s: 9.0.0-preview.14, 8.0.1, 7.1.7

On creating a new UniversalRenderPipeline asset in Project, HDR is not enabled by default. This is confusing for users who build a p... Read more

2
votes
Fixed

[WebGL] Pausing Audio Source causes continuous tapping sounds in Firefox...

WebGL

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Apr 15, 2020

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Version/s: 2018.4, 2019.2, 2019.3.9f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project "Repro1238052_tapping.rar"2. Build and Run for WebGL with Firefox browser3. Click the "Pla... Read more

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