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0
votes
Fixed

Local keywords incorrect when a fallback shader is used

Shaders

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Apr 17, 2020

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Version/s:

Open the attached project, build to any player. Observe the red cube.Expected: the cube should be green. Read more

0
votes
Fixed

[HDRP] Targets array should not be used errors are thrown on clicking "M...

Package: Scriptable Render Pipeline HD

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Apr 17, 2020

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Version/s: 9.0.0, 8.0.1

The targets array should not be used inside OnSceneGUI or OnPreviewGUI. Use the single target property instead errors are thrown on ... Read more

0
votes
Fixed

Animation Rigging - Animator.Rebind() can't resolve bone on an Animator ...

Animation

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Apr 17, 2020

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Version/s: 2019.3.8f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project (RigCompositor.zip)2. Open the RigCompositor scene3. Enter Play Mode4. Wait a few seconds ... Read more

0
votes
Won't Fix

[URP] ArgumentException error is thrown on resetting "Universal Addition...

Package: Scriptable Render Pipeline Universal

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Apr 17, 2020

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Version/s: 9.0.0, 8.0.1, 7.3.1

-NullReferenceException errors are thrown continuously when the main camera stack is assigned with an overlay camera and reset "Univ... Read more

0
votes
Won't Fix

Texture on Particle is not displayed when the particle and mesh are put ...

Asset Bundles

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Apr 17, 2020

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Version/s: 2019.2.15f1, 2019.3, 2020.2

How to reproduce:1. Open the attache demo ParticleBundle.zip project2. Open Scenes/Sample Scene and Enter the Play Mode3. Inspect th... Read more

0
votes
Fixed

Crash in MaterialScripting::GetTexturePropertyNameIDsInternal when calli...

Graphics - General

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Apr 17, 2020

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Version/s: 2018.4, 2019.3, 2019.3.9f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (TestProject.zip)2. Enter Play Mode Expected result: the Editor does not crashActual... Read more

1
votes
Not Reproducible

[HDRP] MAC Entering debug mode throws compiler encountered internal erro...

Package: Scriptable Render Pipeline HD

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Apr 17, 2020

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Version/s: 8.1.0

1) Open HDRP template on Mac (tried on empty project, didnt reproduce)2) Check HDRP version is 8.1.03) Open HDRP debug mode and enab... Read more

0
votes
Fixed

Calling GetMeshes will cause Infinite loop if one of meshes under mesh r...

Visual Effects - Legacy

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Apr 17, 2020

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Version/s: 2017.4, 2019.3.8f1, 2020.2

How to reproduce:1. Open the attached project2. Go to the Project window/Resources and delete the UIParticle_Demo_Animatable.fbx3. E... Read more

0
votes
By Design

Selecting a Color property and changing its color modifies the following...

IMGUI

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Apr 17, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f3, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1238762.zip' project and load 'EasyMode' scene2. In the Hierarchy window select 'Obje... Read more

2
votes
By Design

Tile Palette window's tile grid does not render sprites

2D

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Apr 17, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce:1. Open the user's attached project2. Observe the Tile Palette window Expected result: There are sprites rendered i... Read more

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