Search Issue Tracker
Packman: resizing doesn't work when the window is docked
Steps to reproduce: Open or create a project Go to "Window" ->"Package Manager" Add/dock a Pacman window next to the "Scene" and ... Read more
Errors are thrown when Native RenderPass is Enabled
How to reproduce:1. Open the “IN-59937_NativeRenderPassRepro“ project2. Open the “NativeRenderPass_Repro“ scene3. Enter Play Mode4. ... Read more
Canvas GameObject Rect Transform’s Width and Height values are applied i...
How to reproduce:1. Open the "IN_60626" project2. In the Simulator Window "Device Selection" dropdown select any phone3. Set orienta... Read more
Importing sprite sheet by using ISpriteEditorDataProvider generates brok...
How to reproduce:1. Open the user-attached project “AutoSlice”2. Import the user-attached “sprite-sheet” PNG file into the Assets fo... Read more
GameObject Prefab Overrides are not retained when Rigidbody Components a...
How to reproduce:1. Open the “PrefabOverrideRetainIssue“ project2. Open the “SampleScene”3. Open the “Terraformer_TESTER“ Prefab in ... Read more
The Scene view Camera movement speed cannot be adjusted when holding dow...
How to reproduce:1. Create a new project2. Press and hold the right mouse button and “Shift” key3. Scroll the mouse4. Observe the Sc... Read more
Mirror GameObject cannot be created in a Prefabs' Hierarchy while viewin...
How to reproduce:1. Open any project with HDRP setup2. Create a Prefab and open it in Context3. Right-click in the Hierarchy and sel... Read more
[iOS] Cutouts not available for new iPhone 15 devices
Steps to reproduce: Open attached project (test-cutouts.zip) Switch to iOS and make a build Deploy the build to iPhone 15 device or ... Read more
[iOS] Cutouts not available for new iPhone 15 devices
Steps to reproduce: Open attached project (test-cutouts.zip) Switch to iOS and make a build Deploy the build to iPhone 15 device or ... Read more
[iOS] Cutouts not available for new iPhone 15 devices
Steps to reproduce: Open attached project (test-cutouts.zip) Switch to iOS and make a build Deploy the build to iPhone 15 device or ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used