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Won't Fix
Votes
0
Found in
2022.3.13f1
2023.1.20f1
2023.2.0b18
Issue ID
UUM-56397
Regression
No
Canvas GameObject Rect Transform’s Width and Height values are applied incorrectly, and Canvas is being stretched in the Simulator when changing the Scene in Play Mode
How to reproduce:
1. Open the "IN_60626" project
2. In the Simulator Window "Device Selection" dropdown select any phone
3. Set orientation to portrait using the "Rotate" buttons
4. Open the "Splash_Scene"
5. Enter the Play Mode
6. In the Simulator press the "LOGIN-Developer" button
7. Observe the Simulator
Expected result: "Canvas_MOBILE_MainMenu_Scene" is not stretched
Actual result: "Canvas_MOBILE_MainMenu_Scene" is stretched
Reproducible with: 2022.3.13f1, 2023.1.20f1, 2023.2.0b18
Couldn't test with: 2021.3.32f1, 2023.3.0a14 (due to errors in the Console)
Reproducible on: Windows 10 Pro
Not reproducible with: No other environment tested
Notes:
- Not reproducible in the Player
- Not reproducible in the Game View
- Doesn't reproduce on tablet emulators (such as iPad)
Workaround:
After entering the Play Mode select the other device in the Simulator and go back to the previous device.
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Resolution Note:
The current behavior is intended. Looking down the road, adding a warning when the resolution is changed to DeviceSimulator may be considered. But at present the behavior is as intended.