Search Issue Tracker
Fixed
Fixed in 2022.3.24f1, 2023.2.18f1, 2023.3.0a17
Votes
0
Found in
2022.3.13f1
2023.2.1f1
2023.3.0a14
Issue ID
UUM-56396
Regression
Yes
Errors are thrown when Native RenderPass is Enabled
How to reproduce:
1. Open the “IN-59937_NativeRenderPassRepro“ project
2. Open the “NativeRenderPass_Repro“ scene
3. Enter Play Mode
4. Observe the Console
Expected result: No errors are seen
Actual result: Errors are seen
Reproducible with: 2022.3.1f1, 2022.3.13f1, 2023.1.20f1, 2023.2.1f1, 2023.3.0a14
Not reproducible with: 2021.3.32f1, 2022.3.0f1
Reproducible on: macOS 13.4.1, Windows 10
Not reproducible on: No other environment tested
Errors:
* RenderPass: Missing resolve surface for attachment 0
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,UnityEngine.Object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle)
* BeginSubPass: Not inside a Renderpass
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,UnityEngine.Object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle)
* EndRenderPass: Not inside a Renderpass
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,UnityEngine.Object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment