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2
votes
Not Reproducible

[iOS] applicationWillResignActive() calls stacks when being called repea...

iOS

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Oct 18, 2021

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Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Download and open the attached "unity_support.zip" project 2. Build and deploy the project to iOS 3. Repeated... Read more

0
votes
Active

Incompatible texture type is used after getting out of play mode

Shader System

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Dec 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.2, 2022.1

How to reproduce: 1. Open the project "MetalTexture3D.zip" 2. Notice that the sphere in the scene is white. 3. Enter the Play Mode 4... Read more

2
votes
Active

[Android] Application crashes after continuously loading and activating ...

Shader System

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Feb 22, 2022

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Version/s: 2020.3, 2021.2, 2021.2.11f1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project "wavexr-crash-test.zip" 2. Make sure that Development Build is enabled 3. Bu... Read more

0
votes
Fixed

[VFX Graph] Render Order is not automatically updated until VFX window i...

Visual Effects

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Sep 07, 2021

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Version/s: 2021.2, 2021.2.0a2, 2022.1

How to reproduce: 1. Open the attached package 2. Make sure that VFX window is closed 3. Select VFX asset in the Project Browser 4. ... Read more

1
votes
Fixed

Application crashes when "Metal Write-Only Backbuffer" is enabled

Metal

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Nov 08, 2021

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Version/s: 2021.2.0b17, 2021.2.1f1, 2022.1

How to reproduce: 1. Open project "Metal Backbuffer Crash.zip" 2. Go to the Builds Settings (File>Build Settings) 3. Press the "Play... Read more

0
votes
By Design

GameObject in the Game View gets clipped when changing Dynamic Resolutio...

HD RP

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Aug 30, 2021

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Version/s: 2020.3, 2020.3.16f1, 2021.1, 2021.2, 2022.1

Steps to reproduce: 1. Open the user-provided project in "Lighting.zip" 2. Enter Play Mode 3. In Hierarchy Windows select "Dynamic R... Read more

0
votes
Fixed

Compute Buffer errors in the Player.log when building project with Verte...

Graphics - LowLevel

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Sep 16, 2021

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Version/s: 2020.2.0b2, 2020.3, 2020.3.17f1, 2021.1, 2021.1.0a1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "1074438-IvalidStride.zip" 2. Open the "SampleScene" Scene 3. Set Vertex Compressio... Read more

0
votes
Fixed

ManagedReferences on a Prefab instance that cannot be applied or reverte...

Scene Management

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Mar 07, 2022

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Version/s: 2020.3, 2020.3.30f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached 'My project' project 2. Open the 'scene' Scene 3. Observe the 'Placer with override' GameO... Read more

0
votes
Fixed

[M1][Silicon Editor] Editor crashes when importing an .ogv file

MacOS

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Nov 04, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Create a new project 2. Import the attached "sample_with_audio.ogv" file Expected result: File is imported i... Read more

0
votes
Won't Fix

[Android] Input.touchPressureSupported returns true when built on Androi...

Android

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Feb 11, 2022

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Version/s: 2019.4, 2020.3, 2020.3.27f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "1402539_repro.zip" 2. Build the project on an Android device 3. Tap the screen Ex... Read more

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