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Version Control Checkout Failed Window is popped instead of throwing exc...
Steps to reproduce: 1. Setup Perforce server with 2 users (UserA and UserB) and 2 Workspaces (WorkspaceA and WorkspaceB) 2. Add the ... Read more
Performance drop in Scene view when moving GameObjects in the Scene
How to reproduce: 1. Download the attached project '1369564.zip' 2. Open the 'SampleScene' Scene 3. Move any GameObject in the Scene... Read more
DLL targeted for CPU Intel64 is missing when running build target Intel6...
How to reproduce: 1. Use an Intel-based mac 2. Open the attached project from "Empty Test.zip" 3. Check that asset "Assets>Oculus>L... Read more
[Metal] Changing Adaptive Resolution Level asks for unsupported texture ...
How to reproduce: 1. Create a new project 2. Download Adaptive Performance package via Package Manager 3. Install two Adaptive Perfo... Read more
Prefab is glitchy while editing in Prefab Mode when parent Canvas Render...
Reproduction steps: 1. Open the attached 'prefabmode_bug' project 2. Open the Assets/Prefabs/test.prefab 3. Try to resize and drag t... Read more
[Il2CPP] Crash on os_fault_with_payload when using the linq2db library
Reproduction steps: 1. Open the attached project "testUrpMysql.zip" 2. Change the Scripting API to IL2CPP (Edit -> Project Settings.... Read more
[GPU PLM][macOS] Assertion failed in ''wroteTexelValidity'' and allocato...
Steps to repro: 1. Download the attached project "SponzaLWRP" and open "Sponza" scene on macOS; 2. Drag 'SponzaLightingDay' scene fr... Read more
Nav Mesh Agent gets stuck in the Play Mode when Nav Mesh Obstacles Posit...
Reproduction steps: 1. Open the "TestWeirdNavMesh" Scene in project "TestNavMesh.zip" 2. Enter the Play mode 3. Observe the Game Vie... Read more
[Serialization] Player build hangs on initial loading screen after repor...
Reproduction steps: 1. Open the attached user's project "boardgame_demo.zip" 2. Open the "Assets\Scenes\BoardTest.unity" Scene 3. Bu... Read more
[GPU PLM] Editor crashes on RadeonRays::IntersectionApi::Delete when gen...
How to reproduce: 1. Open the user's attached project 2. Open the Lighting window (Window > Rendering > Lighting) 3. Make sure Light... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions