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Editor crashes when calling Shader.WarmUpAllShaders() with one or more G...
Steps to reproduce:1. Open the attached project (case_1201344_ShaderWarmUp.zip)2. Ensure that the Graphics API is OpenGLCore or Open... Read more
Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOf<T> always returns 4
How to reproduce:1. Open tester-attached project (AlignOf.zip)2. Enter Play Mode3. See the Console window Expected result: Unity.Col... Read more
Crash on win::XInputDevice::Poll when closing the editor
The crash occurs when closing the Unity engine but cannot be reproduced reliably. Reproducible on (according to user reports): 2018.... Read more
[Android][Vulkan] Objects are not Instanced when accessing ambient color
Reproduction steps:1. Open the "New Scene" Scene in the attached "1261203.zip" project2. Switch the build Platform to Android3. In t... Read more
SetCameraCullingPlane() does not modify the Plane index
How to reproduce:1. Open the attached (CameraProperties.zip) project2. Open the "SampleScene" Scene3. Enter the Playmode -> see t... Read more
Baking lightmaps with cache server enabled returns incorrect lightmaps
When baking lighting in a project using the cache server, the lightmaps are ok during the bake but at the end when files get saved o... Read more
[Mobile] Selecting text from Input Field throws exceptions when Hide Mob...
Reproduction steps:1. Import the provided custom package "Selection.unitypackage"2. In the Project window under the "Scenes" folder ... Read more
Creating a new C# script throws an error when Project window is set to O...
How to reproduce:1. Create and open a new project2. Set Project window to One Column Layout3. Create a new C# script and open it to ... Read more
[Packman] Files aren't checked out when they are made writable by Packag...
How to reproduce:1. Create and open a new Unity project2. Set up perforce version control on it and close the project3. Open "manife... Read more
All about bugs
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