Search Issue Tracker
Fixed in 2019.4.X
Votes
5
Found in
2019.3.15f1
2019.4.0f1
Issue ID
1255353
Regression
Yes
Creating a new C# script throws an error when Project window is set to One Column Layout and VS solution is generated
How to reproduce:
1. Create and open a new project
2. Set Project window to One Column Layout
3. Create a new C# script and open it to generate VS solution
4. Create a new C# script in the Project window
5. Observe the Console window
Expected result: no errors are thrown
Actual result: an error is thrown
Reproducible with: 2019.3.15f1, 2019.4.2f1
Not reproducible with: 2018.4.24f1, 2019.3.14f1, 2020.1.0b14, 2020.2.0a16
Full error:
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.8f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.8f1