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Linux Build support is not available in the Editor even though its suppo...
"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reproduce... Read more
[Mono] Deserialization of simple 3-deep hierarchy of object with an abst...
How to reproduce:1. Open the attached project ("case_1204074-BinaryFormatterRepro.zip")2. Open the repro scene ("SampleScene")3. Ent... Read more
[UWP] [Surface Pro] Windows Hello Window appears behind Unity App
First set up Windows hello following these directions:https://blogs.windows.com/devices/2015/12/17/how-to-set-up-windows-hello-on-yo... Read more
vSyncCount does not work and targetFrameRate is not ignored when vSyncCo...
How to reproduce:1. Open the attached "fps" project2. Open the Scene "SampleScene"3. Enter the Play Mode Expected results: The text ... Read more
"Could not produce class with ID 109 errors" when built on Mobile
Steps to reproduce:1. Open and Build User-supplied project2. Inspect the logcat Expected: no errors appearActual: could not produce ... Read more
Editor Game window gets dragged by touchscreen input when it is maximize...
How to reproduce:1. Open attached or create new project2. Have Game window undocked3. Start Play Mode4. Maximize Game window5. Drag ... Read more
"UnityException: GameObject has undefined tag!" thrown when setting a Ta...
To reproduce:1. Open attached project ("case_1214727.zip")2. Open Edit > Project Settings > Tags and Layers3. Remove Tag 0 "re... Read more
NullReferenceException for Unity CIL Linker is thrown when dynamic type ...
Steps to reproduce:1. Open the attached project (case_1213399.zip)2. Set API Compatibility Level to ".NET 4.x" under Edit -> Proj... Read more
[UIElements] Visual Element's Property's label cannot be changed when it...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Select the "CUSTOM INSPECTOR TEST" GameObject in the H... Read more
IL2CPP incorrectly boxes values when using generic virtual methods on st...
Steps to reproduce:1. Open the attached project (case_1212919.zip)2. Attach "TestScript" to any GameObject3. Under Edit -> Projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject