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A Model with 1 BlendShape does not show BlendShapes count info in Previe...
To reproduce: 1. Open Unity and create a New Project 2. Import attached "CubeWith1Blendshape.fbx" and "CubeWith2Blendshapes.fbx" fi... Read more
[Android] [VideoPlayer] When one makes a seek to a non-zero frame and th...
How to reproduce: 1. Open the attached project 2. Build and run WebmSync scene on Android device 3. When video starts playing Press ... Read more
Probe deduplication breaks for probes that are close
When adding dense light probes on a small object some of the probes disappear. Steps to reproduce: 1. Download and open the attache... Read more
[TrailRenderer] Boolean properties are not animated when 'Optimize Game ...
How to reproduce: 1. Open the attached 'Optimized FBX interfere with Timeline Animation Track.zip' project 2. Play 'SampleScene' 3. ... Read more
Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more
Cursor does not interact with Canvas Objects when Cursor.lockState = Cur...
Steps to reproduce: 1. Open users attached project "Unity_rougeTest.zip" 2. Enter Play mode 3. Press "Start" in the Game window 4. P... Read more
[UIElements] Changing USS and C# scripts at the same time causes null re...
How to reproduce: 1. Create new project 2. Add styles.uss file and E03_StyleSheet.cs file to the project 3. Open UIElementsExamples... Read more
Shader compiler errors are occurring when using hull shader
How to reproduce: 1. Open the attached 'Grass.zip' project 2. Observe the Console Expected result: No errors Actual result: Shader ... Read more
[Animation] Failing to add animation Property to the parent of a rigged ...
Steps to reproduce: 1. Download attached project 2. Open Animation Window 3. Select SamplePrefab, then select Create in Animation w... Read more
Timeline preview doesn't reset animated properties if animating an Anima...
Steps to reproduce: 1. Download attached project 2. Open SampleScene 3. Open Timeline window and select SampleTimeline GameObject 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on memcpy when importing lightmaps after GI bake
- NullReferenceException is thrown when creating the TextMeshPro component and entering the Play Mode without importing TMP Essentials
- [Linux] Player crash on Shader::SRPBatcherInfoSetup when opening player build
- [Android] FPS does not match the targeted FPS when it is set with Application.targetFrameRate
- RenderPipelineManager.activeRenderPipelineTypeChanged does not detect changes when changing the Render Pipeline Asset outside of Play Mode