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Material doesn't have a float or range property errors are thrown on pas...
Errors are thrown on pasting Atlas values in the material: -Material doesn't have a float or range property '_GradientScale' -Materi... Read more
[HDRP] On enable shadow update does not work as intended
1) Light an object with a spotlight 2) Enable shadows 3) Set shadows to update on enable 4) Move the object that is casting the sha... Read more
Project window file path explorer is not opened when "Show In Explorer" ...
How to reproduce: 1. Open attached project "ShowInExplorer.zip" (or any other poject) 2. In Project window, right-click on any file... Read more
[UI][HDRP] Incorrect message in the mixed lighting mode infobox
Steps to repro: 1. Create the new HDRP project; 2. Open the 'SampleScene' scene; 3. In the Lighting window under the Mixed lighting ... Read more
[HDRP] WARNING: Shader Unsupported: 'shadername' - All passes removed fr...
Link to forum post: https://forum.unity.com/threads/warning-shader-unsupported-shadername-all-passes-removed.857728/ WARNING: Shade... Read more
[Profiler] Raw Hierarchy cannot be selected when the Live button is disa...
How to reproduce: 1. Create and open a new project 2. Enter the Play Mode 3. Open the Profiler window by selecting Window->Analysis-... Read more
[HDRP] Auto exposure effects occur on entering/exiting in play mode with...
Auto exposure effects occur on entering/exiting in play mode with "Sprite Shape controller". Steps to repro: 1. Create a new HDRP P... Read more
The information of the selected frame is shown in Module details panel w...
How to reproduce: 1. Create and open a new project 2. Enter the Play Mode 3. Open the Profiler window by selecting Window->Analysis-... Read more
Physics.BakeMesh called on the same mesh from multiple threads can lead ...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode Expected result: Editor doesn't... Read more
[HDRP] Expanding invalid MinMaxAABB errors are thrown on creating Sprite...
Expanding invalid MinMaxAABB errors are thrown on creating SpriteShape controller. Steps to repro: 1. Create a new HDRP Project. 2.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations