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Asset Database operations not working correctly when invoked from [Initi...
Reproduction steps:1. Open the attached user's project2. Notice that 'Data (Data)' is printed in the console3. Close the project4. D... Read more
DLL targeted for CPU Intel64 is missing when running build target Intel6...
How to reproduce:1. Use an Intel-based mac2. Open the attached project from "Empty Test.zip"3. Check that asset "Assets>Oculus>... Read more
[Text] [Font Rendering] GlyphHeight metric differs between Windows and m...
Reproduction steps:1. Open the attached "FontBug.zip" project2. Enter Play mode3. Observe the Console Expected result: The logged Gl... Read more
Modifying any file in the Assets folder breaks DrawMeshInstancedIndirect...
Reproduction steps:1. Open user-submitted project2. Open scene Level 1 in the Scenes folder3. Enter Play Mode4. Open Assets/some_tex... Read more
Shader with Procedural Instancing enabled is not rendered in a project b...
Reproduction steps:1. Open the attached 'NS Support HDRP 2021.2 - 2' project2. Open the 'OutdoorsScene'3. Go to the 'File -> Buil... Read more
Rule Tiles are generated as black, alpha 0 when Tilemap is filled with T...
How to reproduce:1. Open user's project "Brush-NoURP.zip"2. Press Play and go to Scene View3. Open the Tile Palette window (Window &... Read more
[Android] Mobile Notifications package generates GC per every frame
Reproduction steps:1. Open the attached project "MobileNotificationAndroidGCIssue-2021.2.zip"2. Select the Autoconnect Profiler and ... Read more
Polybrush truncates vertex buffer when hovering brush over Mesh
How to reproduce:1. Open the attached project (PolybrushModelTest.zip)2. Open scene Scenes/SampleScene3. Go to Tools -> Polybrush... Read more
Newly created GameObject Tags are not serialized to "TagManager.asset" file
How to reproduce:1. Create a new project2. In the Hierarchy window select any GameObject3. In the Inspector window click on "Untagge... Read more
[iOS] [Metal] Metal error is thrown when running project on older iOS de...
Reproduction steps:1. Open the user's attached project2. Build and Deploy the "VisualizerCpu" Scene to an iOS device3. Observe the X... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions