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[UITOOLKIT] Float culture-specific parsing issues
Run the UIToolkit editor tests with a culture where "," is the decimal point (e.g. Swedish, Spanish, Norwegian, Italian, German, Fre... Read more
[XR][Quest] _WorldSpaceCameraPos in vertex shaders always assumes the le...
Repro steps: 1. Open attached project 2. Build and Run on Quest 3. Observe the wood floor with each eye while the other is closed A... Read more
[ShaderGraph] Main Preview Window stops rendering graph's output when Sp...
How to reproduce: 1. Open the attached project named "Case_1243468" 2. Open the Test shader graph 3. Observe that the Main preview w... Read more
Changing the type of script properties to custom Struct causes errors wh...
How to reproduce: 1. Open the attached project "1243451.zip" 2. Open the Scene "1" 3. Open script "Test.cs", comment lines 13, 14, 1... Read more
Sprite Shape without assigned Profile crashes builds at startup on IL2CP...
Sprite Shape without assigned Profile crashes builds at startup on IL2CPP backend Repro Steps: 1. Start with a scene that has a Sp... Read more
[IMGUI] SearchField style in a custom Editors window does not match Edit...
How to reproduce: 1. Open the attached project "1243420.zip" 2. Click "Tools" > "BugTest Window" 3. Start typing in a "BugTest" wind... Read more
[Visual Studio] Opening a script opens the default VS version for .cs fi...
Steps to reproduce: 1. Open the project from the attached file "1243391.zip" 2. Go to Edit > Preferences > External Tools 3. In the ... Read more
WebGL build crashes when ConcurrentDictionary.Count is called
Reproduction steps: 1. Open the user's attached project 2. Make a WebGL build and run it Reproducible with: 2018.4.27f1, 2019.4.10f... Read more
[iOS] [Metal] GPU hangs on queries made to Metal API throwing errors eve...
Reproduction steps: 1. Open user's attached project in "crest test.zip" 2. Open "klaus test" Scene 3. Objects under "Floaties" GameO... Read more
"No MonoBehaviour scripts in the file" message if there is a double UTF-...
How to reproduce: 1. Open user-submitted project (ClassTest.zip) 2. Select MoonTimeline.cs in the Project view 3. See the Inspector ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Pixelated lens icon in the Search window
- Informational text does not wrap and does not fit when the Viewer Window is opened by default
- GameObject cannot be resized with Scale Tool when axis scale is 0
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled
- “NullReferenceException” thrown in Console when changing Profile field to ‘DefaultLookDevProfile’ in Lighting window after deleting Directional Light