Search Issue Tracker
Fixed in 10.0.0-preview.26
Votes
0
Found in [Package]
9.0.0, 8.1.0
Issue ID
1246261
Regression
Yes
[URP] Reset functionality does not work for RenderObject preset asset
Reset functionality does not work for RenderObject preset asset.
Steps to repro:
1. Create a new URP Project.
2. Project Window > Right Click > Create Rendering > Forward Renderer.
3. Add Renderer Feature > Render Objects > Create its preset.
4. Select Render Objects preset > Add LightMode tags.
5. Change other properties > Reset.
Actual Result:
Reset functionality does not work for RenderObject preset asset.
Expected Result:
Reset functionality should work for RenderObject preset asset.
Reproducible in:
2020.2.0a11, 2020.1.0b9, 2020.1.0b6 with Package Version 9.0.0, 8.1.0.
Working Fine in:
2020.2.0a11, 2020.1.0b9 with Package Version 8.0.1, 7.1.8.
Environment:
Occurring on Windows 10 & Mac 10.15.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Input from the "Backslash" key is not detected in the Web Player when using the Japanese 106/109 key keyboard
- High "Total" value of the "TerrainManager.CullAllTerrains" when generating terrain
- UI Layout rebuild triggered by a rounding error when using TextMesh Pro
- Sprite Shape Corners and Edges are invisible when a closed Sprite Shape is used
- Script icon Gizmos cause lag/performance issues in Scene view even when the Scene Camera is not pointed at Gizmos
Resolution Note (fix version 10.0.0-preview.26):
Preset functionality has been removed for Render Object in 10.0.0-preview.26