Search Issue Tracker
Fixed in 10.0.0-preview1
Fixed in 7.5.0, 8.3.0, 9.0.0-preview.57
Votes
0
Found in [Package]
9.0.0, 8.1.0
Issue ID
1246256
Regression
No
[URP] RenderObject name does not reflect inside CustomForwardRendererData asset on renaming in the Inspector
RenderObject name does not reflect inside CustomForwardRendererData asset on renaming in the Inspector.
Steps to repro:
1. Create a new URP Project.
2. Project Window > Right Click > Create Rendering > Forward Renderer.
3. Add Renderer Feature > Render Objects.
4. Change the name of the New Render Objects component.
Actual Result:
RenderObject name does not reflect inside CustomForwardRendererData asset.
Expected Result:
RenderObject name should reflect inside CustomForwardRendererData asset
Reproducible in:
2020.2.0a11, 2020.1.0b9 with Package Version 9.0.0, 8.1.0, 8.0.1, 7.1.8.
Environment:
Occurring on Windows 10 & Mac 10.15.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Performing hardware comparison using "SAMPLE_TEXTURE2D_SHADOW" results in no shadow being rendered when the GameObject is instantiated manually
- Physics.Raycast fails when a Capsule Collider at a default position is used
- [Silicon] Crash on mono_get_hazardous_pointer when disconnecting Bluetooth Headhpones while in Play Mode
- Switching Project when importing complete project does not import all assets and project opens incomplete
- [Linux] Input.mouseScrollDelta is inconsistent when limiting framerate
Resolution Note (fix version 10.0.0-preview1):
Fixed in Package version 10.0.0-preview.26.
Resolution Note (fix version 9.0.0-preview.57):
Fixed RenderObject to reflect name changes done in CustomForwardRenderer asset.
Resolution Note (fix version 8.3.0):
Fixed RenderObject to reflect name changes done in CustomForwardRenderer asset.
Resolution Note (fix version 7.5.0):
Fixed RenderObject to reflect name changes done in CustomForwardRenderer asset.